With the quickly approaching release of warhammer odyssey, there will be an increase in effort by the team over at VR on the other game. Alot of people are saying hat it could affect the world of Ch, but it might also bring new and exciting opportunities.
Would a cross game event work? The 2 games are run by the same company, so they can both use the same servers, they are both mmorpgs, all would have to decide is what graphics they would use.
what do you think of this?
Re: A cross game colb
#2They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.
Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
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Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Re: A cross game colb
#3ah ok,They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.
Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
did he say in what ways it will be different?
Send me your Questions!
Re: A cross game colb
#4Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.ah ok,They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.
Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
did he say in what ways it will be different?
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Re: A cross game colb
#5yeh it will but that dont matter, if we dont see then is't finePretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.ah ok,They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.
Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
did he say in what ways it will be different?
Send me your Questions!
Re: A cross game colb
#6yeh it will but that dont matter, if we dont see then is't finePretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.
ah ok,
did he say in what ways it will be different?
Its the behind the scenes as to why you WON'T see it. I assume its like trying to have linux OS work in a windows domain environment. A small company like VR would take too much time and resources for it to ever be worth it. I'm talking about multi-billion dollar companies who would only do such a thing. Besides the fact that no one wants a free OS to have the most significant features windows has to offer. Including how accounts and passwords are handled completely different with different backbone altogether....
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Re: A cross game colb
#7ok lol. well i want it and thats it. lulyeh it will but that dont matter, if we dont see then is't fine
Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.
Its the behind the scenes as to why you WON'T see it. I assume its like trying to have linux OS work in a windows domain environment. A small company like VR would take too much time and resources for it to ever be worth it. I'm talking about multi-billion dollar companies who would only do such a thing. Besides the fact that no one wants a free OS to have the most significant features windows has to offer. Including how accounts and passwords are handled completely different with different backbone altogether....
Send me your Questions!
Re: A cross game colb
#8I'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.
I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Re: A cross game colb
#9yep but they should make it some what the same to intense CH playersI'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.
I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
Send me your Questions!
Re: A cross game colb
#10No. That seems to me like it would be a terrible idea, both from VR's side as well as the players. If you have two games that are similar, players won't have as much of a reason to play both.yep but they should make it some what the same to intense CH playersI'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.
I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!