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Re: When will class rebalancing actually happen?

#51
What is a rangers second role? Surely not a support, sharpen spikes bolas entangle light heal build...that would be the worst most boring and underpowered thing of all time and id quit the game within a day if i was forced to play that lol

Rangers really dont have a support build because their support skills are kinda aweful
Similarly, warrior don’t really have a dps build at EG with no DPS offhand.
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Re: When will class rebalancing actually happen?

#52
Warrior dps is balanced at endgame. I am talking with DG. If warriors had a divine damage skill on their offhand they would be the only class with two powerful unresisted skills, this would elevate them to the #1 dps spot easily. Rupture would need to be nerfed or reworked. The same holds true for druids. The way DoTs Work in CH are to blame, they limit play-styles.
You do realise only 1 warrior can have rupture at once? When rupture is limited by several warriors it is near useless. The idea of the divine offhand would increase the incentive to play warrior dps meaning more would use rupture and it would become about as good as spite. This fix would address too many tanks in a server and would make warrior dps more consistant. I agree if a warrior was to be alone with rupture and have divine offhand, edl sword, good swaps etc it would be very strong however you can argue if a rogue was alone with spite it would be even more powerful then it already is.
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Re: When will class rebalancing actually happen?

#53

Ok I just couldn't let this go lmao your gona get mad but seriously hahahaha that is literally the same as saying druids arent meant to be healers, that argument makes absolutely no sense whatever. It may not be thrown on that app store that HEY THIS IS ONLY A TANK CLASS but wars are the only class in the game whos skills are modeled for pure survivibility and aggroing capabilities, After all, the skills that each class is given are what defines them. Sure I can throw a iron set on my rogue and tank gele, but im also gona lose aggro and kill everyone at the raid lmao, they simply dont have suitable skills. Its not exactly difficult to see which classes were created and designed to fill which roles.

As for your dps lol well your going to complain about not having divine damage offhands? Mages are a core dps class that has been consistently screwed over for years because of their lack of divine damage so dont go there lol. Wars just got a massive dps upgrade in DG and have autos, with divine set auras and divine rings available as well as a mainhand with a divine proc, dont complain to about lack of divine damage because it nothing compared to what mages are hit with (I would assume you considered them as a core dps class). Also mine aswell remove druid offhands as they are, and throw on a damage skill because im sure some full dps druids would love that and its asking the exact same thing.

So unless you want to destroy the class system I truly dont see where the problem is here. There are formidable dps druids and wars, it may be difficult but then again do you expect a decent geared war or druid to compete with the full DG in some cases full godly dps toons that occupy virtually every server? I would see that as very unbalanced lol.

Ok on to offhands lol, you guys are out here asking for offhands that are on par with the core dps classes? well obviously you dont pay close attention to what you have lol. Where to start, well why not with druids. Buff skill and divine dmg, so basically the same. Ok so rogues, lmao they get an OP skill with their divine damage... oh wait... what is this...only one person can have it active at a time :O..... oh what rogue is the mos overpopulated class, and rouges have spite wars because so many have edl offhands that it completely negates the effect of a single persons skill...welp so basically unless there are only one or two. Rogues basically have your offhand minus the buff (edl shield adds 200 divine damage). Rangers... what must I say their offhands are dope we all want them :p. Mages...welllls kill is ok...divine dmg does decent dmg on raids but is slooooooooow. Also throwing on 200 divine damage... wait but our offhands dont even have physical damage so autoing is useless... huh great addition. Soooyeah your offhand is on par with every class but rangers (whos offhands surpass all others with ease) so not exactly understanding where your coming from here...

Oh there is sooooooooo much more I can add to this so feel free to reply and ill explain to you were im coming from hehe ;)
Didn't read ur whole reply because you just foam however druids should have an alternative dps offhand and warriors should lose their survivability for dps (like DG). I never once proposed warriors should have top armour and top dps but if there is a great abundance of tanks, why not allow for dps warriors? You are now taking it into mages being worse dps. My idea was to balance classes so they all had more equal dps potential and you decided to play victim with the Mage? How about they all get fixed
You keep dodging the point, warriors can already out DPS rogues and rangers if done correctly, as everyone here is saying.
All the top DPS in the game are rogues. No warrior consistantly gets kills over rogues with equal gear sorry bud
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Re: When will class rebalancing actually happen?

#54

no one is asking to be able to take on a fully support role while also being in high dps mode at the same time.
I dont know where you're reading this but I have never stated that this is what you guys are asking for.
I'm surprised to see people saying a class shouldn't be able to increase their damage because they can also take on a support role.

Why does it surprise you that other classes want to preserve some of the uniqueness of their class? Is it not fair that rangers and rogues (and mages) can be the best dps at various bosses without warriors butting in because "its unfair that we cant be the best dps as well as tanks?"

Warrior dps is more than fine already. In fact, it's arguably on par with Ranger dps on non chaos mobs.
Only warriors seem entitled to being able to perform two completely opposite roles perfectly. Warrior are the best tanks and have good dps already. What more do you guys want...?
rangers have the worst dps on non chaos bosses by quite a bit. Druid and warriors are far better and ofc rogue and mages are great
Arawn
Ventius - level 227 ranger of dawn
Epona
Ventius - level 222 noob ranger of Enigma
Belenus
Ventius - level 163 druid

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Re: When will class rebalancing actually happen?

#55
What is a rangers second role? Surely not a support, sharpen spikes bolas entangle light heal build...that would be the worst most boring and underpowered thing of all time and id quit the game within a day if i was forced to play that lol

Rangers really dont have a support build because their support skills are kinda aweful
Similarly, warrior don’t really have a dps build at EG with no DPS offhand.
Shatter frenzy pummel dbl attack rupture. Warriors dont have a dps build? Interesting.
Arawn
Ventius - level 227 ranger of dawn
Epona
Ventius - level 222 noob ranger of Enigma
Belenus
Ventius - level 163 druid

RIP badabing

Your newest blue name who has dreams to one day be purple

Re: When will class rebalancing actually happen?

#56
Whoever said rupture isn’t better than spite is drunk. Rupture has intial hit then tick all spit is 2k max tick and only 2-3 can be used effectively since it doesn’t stack nor does it have initial hit.

It’s great and all but only 1 cast works and I’m pretty sure a shatter rupture combo is able to be used twice maybe 3 times before the second rondel is able to be casted if your the only rogue
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Re: When will class rebalancing actually happen?

#57

no one is asking to be able to take on a fully support role while also being in high dps mode at the same time.
I dont know where you're reading this but I have never stated that this is what you guys are asking for.
I'm surprised to see people saying a class shouldn't be able to increase their damage because they can also take on a support role.

Why does it surprise you that other classes want to preserve some of the uniqueness of their class? Is it not fair that rangers and rogues (and mages) can be the best dps at various bosses without warriors butting in because "its unfair that we cant be the best dps as well as tanks?"

Warrior dps is more than fine already. In fact, it's arguably on par with Ranger dps on non chaos mobs.
Only warriors seem entitled to being able to perform two completely opposite roles perfectly. Warrior are the best tanks and have good dps already. What more do you guys want...?
Increasing warrior damage doesn't have anything to do with the uniqueness of other classes unless you consider high damage something only a couple classes should have. Not one person that plays a warrior asked "to be the best dps as well as tank." Again, if the quickness a boss dies is determined by how much damage is done, then let ALL classes have an increase in the amount of damage they can do. What was requested was a buff to sword so that warriors had a skill similar to rupture or have rupture work with sword.

Are non chaos mobs now the standard over chaos mobs?
Zyz 220 Druid
Noah Fences 220 Rogue

Re: When will class rebalancing actually happen?

#59
Warrior dps is balanced at endgame. I am talking with DG. If warriors had a divine damage skill on their offhand they would be the only class with two powerful unresisted skills, this would elevate them to the #1 dps spot easily. Rupture would need to be nerfed or reworked. The same holds true for druids. The way DoTs Work in CH are to blame, they limit play-styles.
You do realise only 1 warrior can have rupture at once? When rupture is limited by several warriors it is near useless
That is pretty much what i said in the post you are quoting...did you even read it? Warrior dps is not bad at end game.
#NerfIdolsCutBossHP #DecreaseRaidWindows
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Re: When will class rebalancing actually happen?

#60
Warrior dps is balanced at endgame. I am talking with DG. If warriors had a divine damage skill on their offhand they would be the only class with two powerful unresisted skills, this would elevate them to the #1 dps spot easily. Rupture would need to be nerfed or reworked. The same holds true for druids. The way DoTs Work in CH are to blame, they limit play-styles.
You do realise only 1 warrior can have rupture at once? When rupture is limited by several warriors it is near useless
That is pretty much what i said in the post you are quoting...did you even read it? Warrior dps is not bad at end game.
U said it would elevate them to no. 1 dps. If only 1 skill is actually useable then what u said is not true
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