Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Event Bosses are way too OP for us to Kill

#1
We in Android, Balor Server, feels upset on how OTM made the New Event Bosses very OP. During Beltane our server can only kill up to Comrak 6* with at least 2-3 in the group. Next Event is Sahmain which we can kill up to 150 6* with having at least 3-4 in the group. Now in Yule event we can't kill the 150 6* in full group. We are very disappointed that OTM made the updates parallel to IOS servers without taking any consideration that CH for Android still new. Not even one player in all Android Servers have a full set of DL gears.

We always keep missing the good drops because the game mainly caters the ios users and we from android can hardly catch up. OTM check our android servers and look up how many high levels no longer logging in and quitted the game. These event drops are very good but it only making us depressed and hopeless because we can't kill with our server current strenght.

Maybe some will say we need to step up our game but I guess it's easy for players in ios cuz their servers been up for years plus they getting amazing drops that making them OP and helps them to level easy while we on android are taking the hard and expensive way.

Btw another 2 high levels quitted 5hrs ago cuz of disappointments! CHEERS!
Last edited by Phantom Menace on Tue Dec 16, 2014 10:10 am, edited 2 times in total.
Phantom Menace, Rogue, 220
Blood Nemesis, Druid, 127 (a work in progress when bored) lmao!
ElementriX, Mage, 103 ( another work in progress )
Chilli Pepper, Mage 160
Armageddon, Warrior, 160

Re: Event Bosses are way too OP for us to Kill

#3
It's not about having 'troubles' it's the fact that the android player base is litterally like 3 yrs behind iOS. We have had YEARS for a lot of players to LVL up and get the best gear while android players are still working on aggy and similar event bosses with some working towards few DL pieces maybe. Not 100% sure about how far servers or specific players are on Android but it doesn't take an expert to know they're pretty far behind. Imo it's only fair and makes sense for OTM to accommodate them and make things easier or make the events slightly different regarding the bosses and difficulty. Unfortunately OTM doesn't work this way...

Re: Event Bosses are way too OP for us to Kill

#4
I agree here, on donn server we managed to slug our way through the 200 5* it was absolutely horrible. Top two clans and several randoms we were all just pounding away at it.

The range and damage it has makes any form of strategy go out the window. Druids can't stand close enough to tank to heal because of aoe. Dps can't stand close enough to attack.

The trolls while annoying are containable.

Last event the 2006* was beyond us and I feel we missed out on a lot.

Re: Event Bosses are way too OP for us to Kill

#6
_Turmoil_ wrote:Have to disagree with you here pm, think it gives us motivation to catch up if anything. Game should be consistent everywhere, not catering to android just because we have troubles.


It's not motivating at all. We missed killing Garanak for the whole Beltane because we can't kill even if it's a 5*. We missed the Spider 200 in the whole Sahmain event because of the same reason. And now we can't even kill a Monolith 150 6* with having a one and a half group. If these set up will continue I'll bet CH in android will die as we keep loosing high level players because OTM never show consideration to any android servers.

While we keep getting behind and ios still progressing with better loot and gears.

Facts: Ios servers got flooded with Garanak Sets while on Android we only have a few Comrak sets. In Sahmain, Ios now cherishing their Godly Helms, Charms and Rings while Androids can only get up to Majestic drop (and we all know it's very rare to get a majestic from the Lvl 150 event spider).

The only consistency is Android Server are missing the highlights of the events and now we can't even kill a monolith 150 6*. Lmao
Last edited by Phantom Menace on Tue Dec 16, 2014 10:59 am, edited 2 times in total.
Phantom Menace, Rogue, 220
Blood Nemesis, Druid, 127 (a work in progress when bored) lmao!
ElementriX, Mage, 103 ( another work in progress )
Chilli Pepper, Mage 160
Armageddon, Warrior, 160

Re: Event Bosses are way too OP for us to Kill

#7
Ios facts.
Only the top clans have any 200 event gear, out of those there are many people wanting so not all the players get.
If your not in a top clan 150 bosses are not possible much of the time.
If your not in one of the top clans due to the massive demand on gear because of the higher player levels aggie is a lock battle between the top few clans, this loot then must be filtered out.

The grass is not always greener my friend, just a differant shade of yellow :)

Now stop moaning and level a few alts so you can multi device and help your server get these bosses, just like iOS had to and still does.
World : Hern
Clan. : BlazingFrost

Worrior : 188 Bichslap
Ranger. : 129 Winterstorm
Druid. : 125 Bwana
Rogue. : 129 gouch

Re: Event Bosses are way too OP for us to Kill

#10
I know its apples to oranges but iOS went thru same problem with Halloween 2011. The Undead Fire Titan and Skel bosses were level 90 and Update 2 was just released, there were no combo lixes for player levels to shoot up and so the player average was like level 35. They werent killed a lot either hence why there arent a lot of darkflame and skull pendants around.
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