bob the mage wrote:Armo wrote:bob the mage wrote:No because then you would need to wait to reartune till attune died out, also then all classes would want this buff. Doesn't make too much sense imo.
What is 'reartune'? Regardless what you meant to say, why would you have to wait for attune to die out? As long as attune is active, your crit abilities should be increased.
Why would all classes want, or need this buff? You literally said a few posts ago mages already lost their spot as top DPS at end game bosses. Well I just proposed an idea to bring them back to equal footing..
1) Reattune* autocorrect sorry D:
2) you would have to wait because the attune from the crit would be of a higher amount. Otm would prob forget to code it in a way where you can attune over it. But if they didn't you would still have to downgrade your attune at some point when you cast it again.
3) why wouldn't they ask for the same treatment? I already said why we lost our top spot and the fix is just undoing that. Weaken the elemental resists on bosses a tad or make lures stronger... all other classes would want crit buffs.
Crit buffs isn't the answer... fix the problem by undoing what caused it...
I think he means that attune would add more possibility of hitting a crit: lvl 1 attune 1% higher chance, lvl 2 2% higher chance, I dont think he meant the actual skill would crit itself, just add a better chance of hitting crits.