AOE Bosses Ruin The Fun of DPS
#1I remember in early celtic heroes, bosses attacked the tank like they should and druids all focus on healing tank. And the dps classes could focus on actually making thier build best damage per second. But with prot and the obelisk etc having 2k plus aoe skills very often, you have to not only have to waste restos and lix to stay alive, but also you cant even focus on a dps build anymore, you have to put a ton of points in vit or have a lot of health bonus gear. And when you are using points in vit or using gear based on health bonuses to stay alive when bossing that takes away the point of dps. i think it would be fun to go back to bosses attacking 1 target and dps being able to focus solely on skills and stats that make their skill damage and autos and attack higher. I mean when we chose rogue we didnt want to be tanks we wanted to be the damage dealers, but you took away the fun of putting all points in for getting max damage because if you did you would be constantly dead at prot etc. And this isnt a suggestion im just saying i miss the old way so dont put to suggestions section.
Danu
Mattsneak Lvl 220* Rogue
Matthewgone 142 Ranger
Owner of Danu's Only Shadow Necro Dagger
Youtube Channel - https://www.youtube.com/channel/UCi80S8 ... 6IQduEXiKA
Mattsneak Lvl 220* Rogue
Matthewgone 142 Ranger
Owner of Danu's Only Shadow Necro Dagger
Youtube Channel - https://www.youtube.com/channel/UCi80S8 ... 6IQduEXiKA