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Re: Immortal's Advanced Tanking Guide

#11
Mylittle wrote:Thats better then my guide lol

even if i'll make a guide and i'll just write 'dont go by mylittle's guide', it'll still be better

back to topic

this is a great guide for HEALTH warriors, not all warriors go for full health, defence is very needed and our main tank has 2.5k defence or so, also theres an hippo brace which adds both armour and defence (godly like 150 armour and 500 defence) which is far better than armour/health one imo

overall this is a great and very informative guide, should get sticked, but i would add a note that its a guide mainly for health warriors, many of warriors go now mixed since high defence means high dodge rate, and the more u dodge the less dmg taken, and unlike armour who works against physical resists only which not all bosses have, defence works against melee, and melee every boss has, and it deals heavy fast dmg so dodging it would help a lot on tanking, but i still dont suggest dex, i prefer defence from gear over dex since i find vit being better in any way (health is always great, boost to all tanking skills except bash, which includes skills like def form which add defence)
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Immortal's Advanced Tanking Guide

#12
Criminal wrote:
Mylittle wrote:Thats better then my guide lol

even if i'll make a guide and i'll just write 'dont go by mylittle's guide', it'll still be better

back to topic

this is a great guide for HEALTH warriors, not all warriors go for full health, defence is very needed and our main tank has 2.5k defence or so, also theres an hippo brace which adds both armour and defence (godly like 150 armour and 500 defence) which is far better than armour/health one imo

overall this is a great and very informative guide, should get sticked, but i would add a note that its a guide mainly for health warriors, many of warriors go now mixed since high defence means high dodge rate, and the more u dodge the less dmg taken, and unlike armour who works against physical resists only which not all bosses have, defence works against melee, and melee every boss has, and it deals heavy fast dmg so dodging it would help a lot on tanking, but i still dont suggest dex, i prefer defence from gear over dex since i find vit being better in any way (health is always great, boost to all tanking skills except bash, which includes skills like def form which add defence)

My post was the last on the first page so if you haven't seen it, please do! :D
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Immortal's Advanced Tanking Guide

#13
Sir Blaze333 wrote:Hey, first off, great guide! You basically covered everything so congratulations!

However, I'd like to make a claim and question a 'fact' you put in here. First things first; I've successfully tanked mordris each and every time I've attempted to tank her. I have also dodged and blocked more damage than was done to me by auto attacks for long periods of time by Mordris through streaks of evasion. This includes a record of 5 dodge/blocks in a row on Mordris, the toughest boss ever taken down in CH (necro is still untouched). So when you say...
Immortalius wrote:Finally, tough bosses hit incredibly high, sacrificing your total HP pool to boost defence slightly will make it more difficult for druids to keep you alive as your HP will decrease much quicker and you may die before your druids get a chance to re-cast their skills.

... I cringe. I've used dex/def since the day I tanked back in the catacombs before even Falgren posed a threat. And here I am still using dodge and block tactics to null any auto damage. Mordris hits me for about 1.5-2k damage per hit. I consistantly dodge 1-3 times in a row, avoiding up to ~6k damage multiple times per minute. If I wanted to max my hp pool, I could roughly add 3k-4k more health but that brings me to my question for you...

How does having less hp make you lose more hp? I can honestly say I have less hp and yet take much less damage. Druids have a larger window of time to cast their heals and buffs because they can count on me to not take any damage at all. The rate at which I lose health is far lower than any tank I've seen who does not do what I do. It's no secret that I use defense/dex, I've been promoting it... So please answer my question; thanks.


Appreciate your reply Blaze. After reading through my guide again, i realised i didnt word it appropriately in some parts and wasnt too specific. It gives off the vibe that Defence is completely useless and should not be used. The point i was tryin to get across is that you need to try maximise your total HP then think about how you could crank up your armor and defence further. If you already have high enough HP you can start adding defence gear as long as it doesnt sacrifice your current HP. Ideally all gear you use should boost both HP and defence/armor so that you get the best of both builds. The other thing i didnt specify is that the massive dodge rates from high defence become less noticeable only on these tough raid bosses, for all other bosses it is invaluable.

Regarding the part about having less HP gives druids less time to heal you, i kind of explained in a previous post. Say you have 8K HP and high defence compared to 12k Hp and less defence. With the higher HP build if for whatever reason you lost 7k HP you still have 5K HP that will guarantee you 3-5 seconds to get a heal. No matter what happens, your always guaranteed an extra 5k worth of HP. Now if you had 8K hp and high defence, after losing 7k hp your almost dead and you are relying on probability to dodge the next few attacks to give your druids enough time to heal you back. You may dodge the next few attacks in a row and stay alive or you may get hit by the next few attacks and die. Or even worse, the boss might cast a skill which you cant evade with defence and you will die anyway. In other words its risky. But with the high HP build you wont die, because your guaranteed this extra HP buffer. Its like an extra abundance or energy shield.
Because these raid bosses have a tendency to hit you high very suddenly, you would rather rely on a guaranteed extra HP buffer over the possibility of an extra buffer through dodge with defence. I know your going to say with higher defence im less likely going to end up in a hypothetical situation like that, but again its all probability. You may get unlucky and get hit by 10 hits in a row dropping your HP down really low. The boss may cast a few skills and drop your HP pretty low. Druids may get attacked by mobs and not be able to heal instantly. Druids may get interrupted irl and not be able to heal you instantly. Many things can happen, would you rather rely on chance and hope you dodge enough attacks or rely on a guaranteed extra HP buffer?

Now dont get me wrong, my current build can still reach close to 2k defence without specifically choosing def only gear and this is easy to achieve at end game. I just wouldnt take the next step and try hit 3k+ defence if it meant i had to sacrifice a large amount of HP unless i already had extremely high HP.

Note: Wasting stat points on DEX is always a bad idea. The DEX-equivalent you gain from DEFENCE on gear is usually alot higher than the VIT-equivalent you get from HP Gear. So you should always have a full VIT build, and use gear to boost defence.

I will edit some parts in my guide a bit later to make all these points more clear. Thanks for all the replies so far
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: Immortal's Advanced Tanking Guide

#14
I see your logic; thing is, you won't take 7k auto damage without a single heal no matter your build (assuming you have the right amount of druids to take the boss anyway... Even if it's just 1). So if you play it smart with skills, timing, and a bit of experience, you can get away with a lower amount of health. Takes a bit more effort but it pays off. I agree with your dex vs vit but only to some extent. I have my ways without 'platting' so let's just agree high defense is a viable option :)
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Immortal's Advanced Tanking Guide

#18
WARTIGERSZS wrote:One question, y did u make a tank guide if there is already one for warriors?


The warrior guide is a great overview of the Class. If your new to the game and you cant decide what class to choose or if you recently started a warrior and want to know what specialisations are available and how the class works, you may read the warrior guide for a quick summary. Once you choose a specialisation e.g. DPS, Hybrid or Tank you may need more guidance. Basic tanking is easy to learn so usually doesn't require a guide, but once you reach end game stage, bosses become much more difficult and you will struggle with basic tanking. This is where this guide becomes useful, it helps you understand how to tank the toughest bosses in the game and teach you to think outside the box in situations where you need to be quick on your feet. I originally wrote this for our clan tanks, but decided to put it on forums for feedback and to help others that need it.
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____________________________________________________________________________________
Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: Immortal's Advanced Tanking Guide

#20
Sir Blaze333 wrote:
Criminal wrote:
Mylittle wrote:Thats better then my guide lol

even if i'll make a guide and i'll just write 'dont go by mylittle's guide', it'll still be better

back to topic

this is a great guide for HEALTH warriors, not all warriors go for full health, defence is very needed and our main tank has 2.5k defence or so, also theres an hippo brace which adds both armour and defence (godly like 150 armour and 500 defence) which is far better than armour/health one imo

overall this is a great and very informative guide, should get sticked, but i would add a note that its a guide mainly for health warriors, many of warriors go now mixed since high defence means high dodge rate, and the more u dodge the less dmg taken, and unlike armour who works against physical resists only which not all bosses have, defence works against melee, and melee every boss has, and it deals heavy fast dmg so dodging it would help a lot on tanking, but i still dont suggest dex, i prefer defence from gear over dex since i find vit being better in any way (health is always great, boost to all tanking skills except bash, which includes skills like def form which add defence)

My post was the last on the first page so if you haven't seen it, please do! :D

read it, agreed with it, only problem with def is that it comes from gear mostly, but its great
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

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