Celtic Heroes

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Re: 1-80 guide for new mages (GEAR, STATS, SKILLS)

#11
Guide to Mage

1) Before you even kill your first mob .... buy 1000 health and energy sigils
2) After you kill your first mob, be prepared to buy more sigils
3) Buy more sigils
4) Accept the reality that the enormous amount of sigils you have already bought is still not going to be enough
5) Cry in the corner
6) Realize how much fun you are missing out on by not buying more sigils and repeat steps 3,4 and 5 one more time.
7) Finally realize you have invested way too much money into this game and that the game is a scam
8) Cry in the corner
9) Realize that since you have spent all this money on the game, you might as well keep playing but you refuse to waste any more money on the game
10) Realize you need more sigils
11) Go to step 3
Kinda sad that this is some what true. Energy drain is one of the biggest issues new players are dealing with, and after 4 years OTM still didnt fix it. Heroes Landing isnt going to make new players stay, new players want to play a game for fun and this stops when a low level has to wait a few minutes untill his/her energy is full again. Low level players dont have enough gold to buy lux either. "We do play this game as well" they said.. Haha.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: 1-80 guide for new mages (GEAR, STATS, SKILLS)

#13
Guide to Mage

1) Before you even kill your first mob .... buy 1000 health and energy sigils
2) After you kill your first mob, be prepared to buy more sigils
3) Buy more sigils
4) Accept the reality that the enormous amount of sigils you have already bought is still not going to be enough
5) Cry in the corner
6) Realize how much fun you are missing out on by not buying more sigils and repeat steps 3,4 and 5 one more time.
7) Finally realize you have invested way too much money into this game and that the game is a scam
8) Cry in the corner
9) Realize that since you have spent all this money on the game, you might as well keep playing but you refuse to waste any more money on the game
10) Realize you need more sigils
11) Go to step 3
Kinda sad that this is some what true. Energy drain is one of the biggest issues new players are dealing with, and after 4 years OTM still didnt fix it. Heroes Landing isnt going to make new players stay, new players want to play a game for fun and this stops when a low level has to wait a few minutes untill his/her energy is full again. Low level players dont have enough gold to buy lux either. "We do play this game as well" they said.. Haha.
Spot on. I am not surprised though that my suggestion about giving a player a sigil per level up never made it to the game.
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