Hey Heroes,
Quick update in regards to bug fixes post Corrupted Gardens launch.
Team and myself are heading home after a late night of bug testing and whiteboard writing.
Client delays. We've narrowed down the reproduction steps and have a few ideas as to why the delays are being observed. We are not going to push any rushed fixes this late in the night to ensure no further issues. Hope to have further information tomorrow.
UI closing. Cause has been identified, further changes may require a client update, I'll update when we have confirmation.
We will continue work in the morning after we have had an all hands meeting.
I'll update the community as of any updates as they become available.
Apologies for the issues, thank you for your continued patience.
Re: Post Corrupted Gardens Update Thread
#2Thanks for putting in the late hours and even bigger thanks for not rushing in a fix before you leave the office. Can't wait for these minor pesky bugs to be squashed so we can really take in this new zone
Feel free to pm me about anything or talk to me in game
Fire Mages are where its at
Bob The God
Former EG try hard who’s now relaxing midgame on crom.This Bob guy is a guide? Legitimately?
Fire Mages are where its at
Re: Post Corrupted Gardens Update Thread
#3This is the best communication any company has given us when they've had a rocky release of a game or update.
Kudos to you guys, looking forward to getting these things fixed
Kudos to you guys, looking forward to getting these things fixed
Re: Post Corrupted Gardens Update Thread
#5Can't wait till this extreme lag and freezing is gone.. have gotten plenty to log for bt two nights in a row and we can't kill due to lag.. please fix it we wanna get a real attempt in very badly I'm sure i speak for all servers in that regard.
Re: Post Corrupted Gardens Update Thread
#7Update 10/05:
Hey Heroes, latest update in regards to Corrupted Gardens bug fixes.
We've been able to reproduce the lag spikes consistently in our tests this morning and are currently reviewing the code and systems handling the issue.
Still very early stages in testing, it has yet to be determined if it is a client or server fix but we have come further in terms of identifying the problem.
No plans for a server restart at this time, I'll keep this thread updated.
Hey Heroes, latest update in regards to Corrupted Gardens bug fixes.
We've been able to reproduce the lag spikes consistently in our tests this morning and are currently reviewing the code and systems handling the issue.
Still very early stages in testing, it has yet to be determined if it is a client or server fix but we have come further in terms of identifying the problem.
No plans for a server restart at this time, I'll keep this thread updated.
Re: Post Corrupted Gardens Update Thread
#8Yes Diesel.Can't wait till this extreme lag and freezing is gone.. have gotten plenty to log for bt two nights in a row and we can't kill due to lag.. please fix it we wanna get a real attempt in very badly I'm sure i speak for all servers in that regard.
Same for our server.
Re: Post Corrupted Gardens Update Thread
#9I have noticed on Donn windows closing, major lag or freezing screens. Keyboard not showing up.
Can not sell or check new vendors in guardens and some other areas.
I have faith yall will fix it as you have in the past!!!!
Can not sell or check new vendors in guardens and some other areas.
I have faith yall will fix it as you have in the past!!!!
Re: Post Corrupted Gardens Update Thread
#10The lag must have something to do with the Corrupted Drakes. Look at them they have real sneaky eyes.
Really, remove them from the game. Everyone is used to reacting immediately to a yellow name that pops up on the move. You take a closer look and remark to yourself 'oh it's only a Corrupted Drake, not a legacy boss'. That takes away 0.3 sec of your attention. Pass by 100k drakes and that's 30k sec of your life lost to drakes. So many darn drakes we don't need them around.
Really, remove them from the game. Everyone is used to reacting immediately to a yellow name that pops up on the move. You take a closer look and remark to yourself 'oh it's only a Corrupted Drake, not a legacy boss'. That takes away 0.3 sec of your attention. Pass by 100k drakes and that's 30k sec of your life lost to drakes. So many darn drakes we don't need them around.