krummy9552 wrote:Robert wrote:LeGenDzZ wrote:Sadly this game is designed in a way where large clans are required for it to function to meet OTMs slow update roll out.
New raids are introduced every 2 years, and if raids like Gele took 10-20 toons to take down instead of 30-40 it would result in players getting bored quickly. The raids being made easier would mean smaller respawn times, quicker kills, meaning more drops.
No, it would result in smaller clans fighting for the boss competitively - which would mean people that don’t take strategy / DPS seriously would lose.
It means that bosses would be ridiculously easy and last no more than a couple minutes, remove any challenge from the game, whoevers lock rogues are the best will win every time anyway, and ultimately completely remove the need for any class except wars and rogues. I fail to see how this would be in any way balanced? all it does is further destroy classes.
Oh please you are just afraid the Dom clan you are in would lose a little. And you would be afraid of lock rogues when none of the clan you were in could beat me 1 on 1.