Celtic Heroes

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Re: Make corrupted garden a pk zone...

#7
Y'know, as ridiculous as the idea sounds I do like it. Imagine if clans got some bonus for killing guardians, generals, or chiefs of other clans, like a gold tax from each member from 100-300 gold. The complete overhaul of what players would normally do in an endgame area is an interesting prospect. Never travel alone because you might get ambushed by a rival clan, boss spawns could become all out wars. I like it.

Re: Make corrupted garden a pk zone...

#9
Krios wrote:Y'know, as ridiculous as the idea sounds I do like it. Imagine if clans got some bonus for killing guardians, generals, or chiefs of other clans, like a gold tax from each member from 100-300 gold. The complete overhaul of what players would normally do in an endgame area is an interesting prospect. Never travel alone because you might get ambushed by a rival clan, boss spawns could become all out wars. I like it.


Perfect!!! I also want to add this.
toon: BlinkDagger (full meteoric set)
class: rogue ( lvl. 193 )
server: Donn

Just waiting for server transfer update...

Re: Make corrupted garden a pk zone...

#10
...as if small clans weren't handicapped enough :lol:
I like the idea; it would be cool, but it would make big clans even more dominant.
But if and when they overhaul the arena I'd like to see something like this, maybe even a clan PvP rating and include PvP-area-bosses as a variable in the algorithm.
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