Recently there has been some discussion as to whether or not those melee dps who haste at a boss should receive a gearing advantage over those who don't. This is with regards to an endgame clan which can kill all bosses. Some feel that if they are not in the lock group (there are several lock battles at all endgame/legacy bosses other than Gele) they shouldn't have to haste. As long as they show to the boss and "help" that they should have the same rights to the gear that drops. Others feel that it's unfair to those in lockgroup that use plat items in order to secure the boss for the clan, not to mention the hasters outside of the group who help make sure the bosses go down faster (preferably without rage that drains even more resources).
What are your thoughts on the need for endgame players to haste and gearing policies toward those who haste as opposed to those who don't?
Naturally this does not apply to casters, just melee dps (warriors, rangers, rogues).
Btw, drops are rolled at the boss
To haste, or not to haste
#1Michael Artisan - Warrior, Blake Artisan - Rogue, Ren Artisan - Ranger, Gabriel Artisan - Mage, Yaray (until VR let's me add Artisan to the name) - Druid
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Buying White Lanrik Pants on Danu!!!!