My assumptions were coming from my own experience.
PURENESS IS EXTREMELY RARE
This has resulted to our clan having to prioritize the most benefit of the limited DG that we have.
#1 Gloves - Rangers>Rogues>DPS Warriors
#2 BP - Ranger
#3 Sets - Rangers
These benefits to these classes seem to outweigh other options when PURENESS is in short supply.
As for Druids and Mages, yes if you just talk singularly about damage, DG is better.
But losing skill points means losing 1-2 skills completely
Please don't assume you know how casters work.
Let me analyze this piece by piece.
PURENESS IS EXTREMELY RARE
Agree. Basic Fact. Glad we have a mutually agreed upon starting place.
This has resulted to our clan having to prioritize the most benefit of the limited DG that we have.
Have you tried gearing mages? As I said in my post previously, the math supports that mage dg is a massive improvement to a mages dps. DG bp added 300 damage per second alone to my build, and that is including the loss of firebolt and iceshard damage boosts from occult.
As for Druids and Mages, yes if you just talk singularly about damage, DG is better.
But losing skill points means losing 1-2 skills completely
the first part is true, as i said the math supports this
The second part is just plain wrong.
1) mages don't really even use edl. at least the top mages don't. they all use dg, or a mixture of dg and occ with a hrung hat.
2) Extra skill points? my mage doesnt use any edl and uses 8 skills, plus edl offhand, plus gele wand, plus rabbit skill... Mages don't have skill point problems. Only time mages should focus on skill point gear is before 170/180. After that mages should switch to focusing on damage boosters like occult.
3) edl only provides 16 points max for a mage, whether fire or ice. How is this 2 skills? how is 16 points = to 100 skill points. Honestly i get you don't think mages should be geared with dg, but don't make stuff up. Like seriously.
4)
Most casters are using occult and missing skill points anyway.
When I consider how skill dependant Druids and Mages are, it really makes me question the practicality of DG Armour.
Sure, I could get my Focus to some amazing levels, but would that outweigh losing a skill or two?
Honestly the only end-game for Druids and Mages these days is drops from Gelebron. So the better the melee DPS is the easier it is to take Gelebron more often...
Seriously, where are I wrong on this?
I haven't done the math for druids, but for my mage, my top Damage per second as of right now with just dg bp is 4109, but with full dg and same jewlery etc it is 4587.
My max bolt would increase by 1.2k
storm would remain same (due to me losing 1.3k in storm gear (occ legs and hrung hat)
shard would increase by 3k
incin would increase by 400 per tic
DG is amazing for mages, just cuz its effects aren't as obvious to a melee class who only knows attack and damage, anyone who has glanced at the mage damage formulas understands what an amazing impact DG has on a mages bottomline DPS.
DISCLAIMER: haven't read rest of the thread and I am only responding to the OP.
EDIT: And Arawn is a fairly competitive server, and we do do pieces atm instead of sets, only have 2 sets on whole server, but any class any level can request a piece and who gets what isn't chosen off of what class they are but more so how it will help the clan the best. If a mage is active at 200 bosses a month but a rogue only at 70, the mage would be much more likely to obtain the piece. Of course other factors like time in clan, loyalty etc etc go into the decision, but nontheless, i don't think class discrimination here makes too much sense, especially when damage formulas are not taken into account to see the impact of this new armor.
arawn is one of the least competative servers. Comp has killed a few mordy but never even one necro. Compare this to other servers where necronis kos and 2 clans can kill prot and even gele, we got it easy bob lol. Who we give dg really doesnt matter yet as we dont have lock battles at necro or gele or prot. Once that starts happening we will need to start prioritising some classes over others.
Ya you are right vent. Only lock fights we really have are hrung and mordy.
With this i concede that if a server is giving out dg to win gele/mordy/necro lock fights i can understand gearing rangers and rogues first. But if you are talking about gearing people for gelebron/proteus the effects are pretty even, and i don't think it is fair to say giving dg to mages or druids is a waste.
The math I did doesn't lie...
Feel free to pm me about anything or talk to me in game
Bob The God
This Bob guy is a guide? Legitimately?
Former EG try hard who’s now relaxing midgame on crom.
Fire Mages are where its at