Zyz wrote:Well technically correct like rupture so the easy solution would be vines and swarm to do dmg on cast at a greater amount of dmg than the tic dmg. This isn't game breaking and it's easy. Here's how you could make those that play druids immensely happy as a start without spending a lot of time on having to evaluate the druid class right now - vines same casting time as swarm and both those do dmg on cast at a higher dmg than the tics and throw elemental wards into one group and physical wards into another group. Done. Yall would be heroes. I would buy your office Guinness for a month.
I understand it's a change that Druid would be very happy with
. But like I said earlier, we would want to do any class changes while looking at all classes as it would be unfair to simply benefit Druids and nobody else. At the moment we're very close to finishing everything for the next launch and don't have enough time to look into class balancing without delaying the next launch.
I completely understand what you're saying and don't disagree that all classes need to be looked at. The one point I disagree with is fair being equal. That's one of the issues with standardized testing in public schools. Rather than revamping the entire tests for everyone, they made a few changes to students that had dyslexia or were English as a second language learners. So I do believe it is fair to offer a few tweaks to a class or two or even a few skills here and there without having to sit down and address all classes at the same time. It seems it would be much easier to do something like this week yall would increase the length frenzy lasted and made vines instacast. Then next week vines does dmg on impact and reduce the cool down on fire / ice attune. I apologize for derailing the thread but since you were replying wanted to take a moment to express some thoughts.
You did mention fairness to all classes. In my mind, that means there isn't a disparity in items used and time spent leveling. To fix rogue issues at the same time as fixing druid issues is very unfair as the cost and time to solo lvl a rogue/warrior/mage is much cheaper and faster than rangers and druids. So, really, to be fair, druids should be looked at and then rangers and then followed up with the other classes. As it is, it has been very unfair to those that choose the druid class.
I'm most certainly not asking the team to stop what they're doing and overhaul an entire class. However, something like a small skills tweak (in terms of time to code it differently) would take only a few minutes and wouldn't take away from working on the upcoming event changes.
Ok I'll stop derailing now.