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AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 7:45 pm
by mattsneak
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 7:50 pm
by Aileron
I think it was a good change and made for variable builds. if it is still the same as Stonevale days, everyone but the tank would be on 10 vit builds.
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 7:51 pm
by pigman
I disagree, the more strategy required the more immersive the boss is
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 7:52 pm
by mattsneak
I disagree, the more strategy required the more immersive the boss is
Oh my bad, good point spamming restos, and rainbow lixing to stay alive is a lot of strategy, idk what i could have done without your knowledge of strategy thank u
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:05 pm
by xUNBROKENx
What we need are boss mechanics and phases, to make the fights more immersive and still have the challenge of avoiding aoe mechanics
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:13 pm
by Criminal
Its not the AoEs that are the issue, its how strong they have become and how frequent they became. It is in such a point where the single target attacks are not really noticed.
Also, back then an AoE wasnt always a radius AoE, but it had a front line range (dragon fire) or target-based radius (smolach), but now there are so many AoEs its annoying.
What I hate is attack speed slowing skills like Rotor Blades, the fact that they can slow ur attack speed on haste is practically draining ur elixirs for nothing. I need to run so much from proteus its horrible, and can get caught by his freeze.
AoEs are a must in every mmorpg, but they shouldnt be so frequent like they are here.
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:23 pm
by Cecil
I love the direction OTM has gone with the big bosses. The game actually requires you to put some thought into grouping and builds/wards. With that said, I do agree that close range DPS took a hit with these new bosses. Rangers seem to be the clear-cut top DPS now. I can see how rogues would see this as frustrating, but having every boss be a simple "tank and spank" would really cheapen things for me.
Rotor blades is a huge pain though, I will agree with that!
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:28 pm
by pigman
I disagree, the more strategy required the more immersive the boss is
Heard of druids....?
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:33 pm
by mattsneak
I disagree, the more strategy required the more immersive the boss is
Heard of druids....?
first of all you quoted your original post not mine so thats stupid in itself, but that isn't the point. The point even with druids you still need a tanky build with aoe constantly hitting 3k plus over and over.
Re: AOE Bosses Ruin The Fun of DPS
Posted: Wed Mar 09, 2016 8:35 pm
by mattsneak
i think 3k plus aoes are crazy, otm should change it to 500 and even that is a little much