Why would you test with higher numbers? If it's proven with low numbers what would be difference with using higher damage? It'll just take extremely long to get a number that way. 50% fluctuation is ridiculous but we don't even have that, we have worse.I'll do some testing with higher numbers later. Even 50-100% damage is huge fluctuation though...I understand the rounding for keeping numbers smooth, but the lowest possible round up to 6 would be 5.5 and half of that is 2.75 which would round up to 3 and not down to 2. That means that either dummies have a resists or 50% fluctuation is not entirely true(could be both).
Re: Ridiculous Fluctuation
#21Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]