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State of the Servers

Posted: Fri Jun 25, 2021 9:22 pm
by Regenleif
Hi all, this is just an informational thread on the current state of each server. If you can, please fill in the template below so we can see how all the servers are doing:

Server:
Government Type (universal right-to-roll, dominant clan, or something in between):
Names of Major Factions:
Degree of Endgame Competition (describe briefly):
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored):
Heroic Haste Price:
Approximate Number of Active Endgame Players:


I'll start --

Server: Taranis
Government Type: Dominant allied clans
Names of Major Factions: "Alliance" (dominant allied clans), Evolution (opposition clan, formerly allied clans known as "Taranis United")
Degree of Endgame Competition: Mild FFA; Alliance dominates Dhiothu, BT, (usually) Gelebron, (usually) Proteus; Evolution dominates 185-190 raids and 180/215, increasingly winning Gelebron and Proteus, and sometimes attempting Dhiothu
Endgame Boss Kill Schedule: Proteus (on spawn), Gelebron (on spawn), Bloodthorn (on spawn), Dhiothu (usually on spawn, sometimes scheduled)
Heroic Haste Price: 4-5k
Approximate Number of Active Endgame Players: 60

Thanks :)

Re: State of the Servers

Posted: Tue Jun 29, 2021 1:35 am
by E3D
Server: Danu
Government Type: Dominant clan
Names of Major Factions: Ascension (dominant clan), Kindred (opposing clan), The Brotherhood & others (non comp clans)

Degree of Endgame Competition: Ascension has the firepower to kill Dhio, Bt, Gele and Prot over the opposing clan; Kindred usually on spawn. Kindred will typically compete for Necro, Hrung and Mordy (often winning), occasionally attempting to go for Prot and Gele. Ascension will only focus on 215 and 180 leaving the rest of the DL and EDL bosses.
Endgame Bosses Kill Schedule: Ascension has the player base to kill all bosses on spawn except for Dhiothu in the recent months where we schedule it at 8pm, 2pm, 8am and 2am NY.

Heroic Haste Price: 5-6k
Approximate Number of Active Endgame Players: 45 Ascension Players and around 30 Kindred Players

Hope this helps, feel free any other Danu players to edit or suggest improvements.

Re: State of the Servers

Posted: Wed Jun 30, 2021 8:38 pm
by Slicer
Server: Gwydion
Government Type (universal right-to-roll, dominant clan, or something in between): Dominant clan & Competitor
Names of Major Factions: Relentless & Solitaire
Degree of Endgame Competition (describe briefly): Every boss is fought for and killed on spawn either by Solitaire or Relentless. With the exception of Dino.
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): everything killed on spawn. Dino is downed within 12 hours of spawning.
Heroic Haste Price: 5-8k
Approximate Number of Active Endgame Players:80-90?

Overall Gwydion is a very fun server to play and is great if you like competition.

Re: State of the Servers

Posted: Thu Jul 01, 2021 12:57 am
by Regenleif
Server: Gwydion
Government Type (universal right-to-roll, dominant clan, or something in between): Dominant clan & Competitor
Names of Major Factions: Relentless & Solitaire
Degree of Endgame Competition (describe briefly): Every boss is fought for and killed on spawn either by Solitaire or Relentless. With the exception of Dino.
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): everything killed on spawn. Dino is downed within 12 hours of spawning.
Heroic Haste Price: 5-8k
Approximate Number of Active Endgame Players:80-90?

Overall Gwydion is a very fun server to play and is great if you like competition.
Which are the dominant and competitor clan? And which bosses do the competitor clan regularly win/kill?

Re: State of the Servers

Posted: Thu Jul 01, 2021 1:52 am
by Slicer
Server: Gwydion
Government Type (universal right-to-roll, dominant clan, or something in between): Dominant clan & Competitor
Names of Major Factions: Relentless & Solitaire
Degree of Endgame Competition (describe briefly): Every boss is fought for and killed on spawn either by Solitaire or Relentless. With the exception of Dino.
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): everything killed on spawn. Dino is downed within 12 hours of spawning.
Heroic Haste Price: 5-8k
Approximate Number of Active Endgame Players:80-90?

Overall Gwydion is a very fun server to play and is great if you like competition.
Which are the dominant and competitor clan? And which bosses do the competitor clan regularly win/kill?
Relentless gets all the bts, and the majority of prot/gele’s. Other bosses it’s like 50/50 Relentless or Solitaire. Solitaire has the power to kill bloodthorn but Relentless is always on the ball.

Re: State of the Servers

Posted: Sun Jul 04, 2021 11:15 pm
by iNSANE_
Server: Crom
Government Type: Dominant Clan
Names of Major Factions: Seed (Dominant clan), Straight Outa Crompton (Barely comp)
Degree of Endgame Competition: None

Endgame Bosses Kill Schedule: Necro/ Mord/ Hrung and Prot on spawn, if can't kill on spawn its scheduled. We kill Gele and BT usually scheduled but on sight sometimes. We used to kill Dino and have the firepower to continue doing so, but struggle trying to attempt again.

Heroic Haste Price: 4-5k each
Approximate Number of Active Endgame Players: 45 in seed, 20ish out of seed

Crom has a pretty fair market except for raid gear, essentials are very affordable. It's one of the servers that has the most history. Other than that the server is in need of help killing dino :(... once dino is dead again we would be almost on par with other servers.

Re: State of the Servers

Posted: Sun Jul 18, 2021 8:23 pm
by REDALiCE
Server: Fingal
Government Type: 1 Dom clan
Names of Major Factions: Whykicamoocow (dom clan), blackfyre (??? clan)
Degree of Endgame Competition: none. sometimes blackfyre resurface for a couple days randomly
Endgame Boss Kill Schedule: prot same time every day, gele 19:00, bt 19:00, dino sometimes at 19:00. so same day attempts
Approximate Number of Active Endgame Players: ye no idea tbh, prob 50 or so

Re: State of the Servers

Posted: Sun Jul 25, 2021 6:21 pm
by Purple hats
Every server is the same dum dums

Re: State of the Servers

Posted: Mon Jul 26, 2021 6:56 am
by DarKnight
Every server is the same dum dums
No it’s not, “dum dum”, ever heard of Epona?

Re: State of the Servers

Posted: Mon Jul 26, 2021 1:19 pm
by Purple hats
Sorry. 18/19 of the servers are the same.