Celtic Heroes

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Re: State of the Servers

#11
Server: Crom
Government Type: Dominant Clan
Names of Major Factions: Seed (Dominant clan), Straight Outa Crompton (Barely comp)
Degree of Endgame Competition: None

Endgame Bosses Kill Schedule: Necro/ Mord/ Hrung and Prot on spawn, if can't kill on spawn its scheduled. We kill Gele and BT usually scheduled but on sight sometimes. We used to kill Dino and have the firepower to continue doing so, but struggle trying to attempt again.

Heroic Haste Price: 4-5k each
Approximate Number of Active Endgame Players: 45 in seed, 20ish out of seed

Crom has a pretty fair market except for raid gear, essentials are very affordable. It's one of the servers that has the most history. Other than that the server is in need of help killing dino :(... once dino is dead again we would be almost on par with other servers.
Lol "the firepower to do so".
This dude
You guys probably can't kill it because you bored your active players prioritizing raids from over ten years ago

Re: State of the Servers

#12
Server : sulis
Government type: FFA
Name of Major faction: toxic , soldierofjah, retribution
Degree of compitition: toxic got all dino, ret& jah co-operate for bt & gele against tox , necro mordy hrung FFA, very competitive on 180 -215
Endgame boss kill schedule: no idea about dino, everything kill on spawn
Hero haste price: 5k-8keach
Approximate number of endgame player s: 35-40toxic ,30-35jah, 22-28 retribution
On sulis below royal gears easily available ( including bt gele dino) cheap too ,mix of all ppls , has some awesome ppls in all clan overall it pretty fun on sulis

Note: toxic is roll based , jah & ret is vote,
Easy to get frozen dl/edl in retribution, take time to get dl/edl armour in jah , hard to get dl, and very hard to get edl armour easy to get dg in toxic
Last edited by Kai trudo on Thu Sep 16, 2021 11:18 pm, edited 2 times in total.

Re: State of the Servers

#13
Server: Crom
Government Type: Dominant Clan
Names of Major Factions: Seed (Dominant clan), Straight Outa Crompton (Barely comp)
Degree of Endgame Competition: None

Endgame Bosses Kill Schedule: Necro/ Mord/ Hrung and Prot on spawn, if can't kill on spawn its scheduled. We kill Gele and BT usually scheduled but on sight sometimes. We used to kill Dino and have the firepower to continue doing so, but struggle trying to attempt again.

Heroic Haste Price: 4-5k each
Approximate Number of Active Endgame Players: 45 in seed, 20ish out of seed

Crom has a pretty fair market except for raid gear, essentials are very affordable. It's one of the servers that has the most history. Other than that the server is in need of help killing dino :(... once dino is dead again we would be almost on par with other servers.
Lol "the firepower to do so".
This dude
You guys probably can't kill it because you bored your active players prioritizing raids from over ten years ago
pretty much, everyone on the server is pretty much done with the same old clairvoyant bosses and when it comes time to form for dino nobody logs. could've stated your point a little nicer though :P
World: Crom
Clan: Seed

Characters:
Rogue- LuvDeNinjaYay 222
Warrior- Txrque 220
Ranger- Frictixn 190
Mage- Pxwer 143

Re: State of the Servers

#14
Server: Fingal
Government Type: 1 Dom clan
Names of Major Factions: Whykicamoocow (dom clan), blackfyre (??? clan)
Degree of Endgame Competition: none. sometimes blackfyre resurface for a couple days randomly
Endgame Boss Kill Schedule: prot same time every day, gele 19:00, bt 19:00, dino sometimes at 19:00. so same day attempts
Approximate Number of Active Endgame Players: ye no idea tbh, prob 50 or so
And that's what killed the server

Re: State of the Servers

#15
Every server is the same dum dums
No it’s not, “dum dum”, ever heard of Epona?
Heard Epona is FFA now too, might be wrong though since I haven’t logged for a while, just heard from a lil birdie. Funny is the same proponents of Dom in Lugh seems to be the ones pushing for Epona to be just like every other servers… _________ (insert appropriate adjective). They effed Lugh xferred to Epona and is now effin Epona, classic, lol! Gg and happy holidays y’all.
World: LUGH
Class: Mage(reytch)-Rogue(OnceBitten)-Druid(TwiceShy)
Level: 221-223-205
RETIRED

World: EPONA
Clan: SizeMatters
Class: Mage(Mahikera/Niebe/ChocolateMastah)-Rogue(Balisong)-Druid(Albularya)-Warrior(Mandarangan)-Ranger(Palaso)
Level: 225/224/170-224-233-226-225


Relax folks...everything RESPAWNS!
I'm a MIRROR, how I treat you is a mere reflection of how you are to me.


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Re: State of the Servers

#16
Server: Epona
Government Type: Universal Right-to-Roll, aside from banned players/dom attempts
Names of Major Factions: Illicit, Syndicate, Anarchy, Goonies, BRUTUS, Maneza, EBK
Degree of Endgame Competition (describe briefly): Everyone against EBK until we stomp out the "revolution", minor comp on Prot/Gele and DL/EDL, no comp on BT or Dino
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): Everything KOS except scheduled Dino
Heroic Haste Price: 2-3k
Approximate Number of Active Endgame Players: Upwards of 200 logging regularly
Epona
BloodMoon (White Frostbringer's Hat)
221-Ranger

Avarina (Black Frostbringer’s Hat)
210 Druid

StormySeas
220 Fire Mage

Re: State of the Servers

#17
Server: Herne
Government Type: None (Was One Dom Clan vs Several smaller. The Dom Clan fell, and ended the 8 years war, 2012 - 2020)
Names of Major Factions: Final Arc
Degree of Endgame Competition (describe briefly): Can Complete All (Somewhat)
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): N/A
Heroic Haste Price: 5k
Approximate Number of Active Endgame Players: 20 - 30

(We need a server merge, or a Possible Server transfer system. It is dire and urgent. At this rate, servers are going completely dead. Herne Castle barely has anyone in Castle, Less than 5. & Lir Reach is becoming dry; Which is a sign of new players not being created as often. Something needs to happen now, if you want to save this game)
HERNE AKA THE NEVER-ENDING WAR SERVER.
TOONS: KILP 220
ACTIVE





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Re: State of the Servers

#18
Server: Mabon
Government Type: Dominant Clan
Names of Major Factions: Novalis, Mythic Legends
Degree of Endgame Competition (describe briefly): Little to none on anything 190+, total domination by Novalis.
Endgame Bosses Kill Schedule (for each endgame boss, on-spawn, scheduled, or ignored): On-Spawn
Heroic Haste Price: 5-7k
Approximate Number of Active Endgame Players: 40-50 Most players are apart of Novalis but they hold high standards for their players. Mythic is essentially for the rejects, lower levels and for those who resent Novalis. Mythic cant kill anything 200+

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