This. If the intention is to make a smaller raid that is achievable for smaller clans/less people, then having a niche (of sorts) build and lure (dps warr and dps Druid) so crucial seems counter productive.We got it down to 80% as well.. the teleport imo needs to be removed.. we had offtanks being teleported.. and if our dps warriors get teleported while slash 5* add spawns it’s game over and that happened a few times.. while I enjoy the challenge this is all a bit too much..
One fire mage ran slash pierce and stayed with 5s physical grp but if anyone was teleported or on timer (allllllll the time, even running back on curse is a hazard) then it was game over.