bob the mage wrote: Meck wrote:
bob the mage wrote:I mean Ulrob is a pretty big bug, but it’s killable. Same for urchaid (or whatever that things name is).
I don’t feel like bugs and dragons fit together thematically though.
So ya... we should probably get rid of the bugs.
Depends, theres always a solid strat to a certain boss, when a boss cant be killed by a group of people usually it either means theres a big bug or you guys just havent found a strat yet, during arcane beta prople probably thought the same attempting gele due to them having no idea what to do, I dont know what the strats are for the new celestian type drag but I will be getting videos shortly to see how he works, whether its designed for stage fights, being invulnerable to pierce at one point then mage dmg at another point, shouldnt be too difficult to realise its strat.
I was a noob then but Gele wasn’t killable in beta. X-crystals respawned twice as fast and healed twice as much and Gele did more damage and had more health.
So ya ._.
Sometimes stuff needs to be shifted. It’s hard designing the numbers and getting them reflect without players to confirm if the boss stats are reasonable.
As for the new boss all of that is confidential as it is constantly being changed and tested. So I hope no one is sharing a video that you will then give “feedback “ on, especially when by the time you finally write it up the boss is probably different and we are already testing the new modifications.
Not to mention what we see in beta is rarely what makes it into live. They almost always change a lot of stuff based off our feedback and their own observations.
Correct, Arcane was my last beta test and was one of those who did speak out about the crystals spawning too fast but my point is, you have to go through different strats to find the right one, during that beta test we didnt know to kill the crystals straight from the start, it took time and tests to find out that information like it will in the current test. Also I wont be giving out information about the bosa, the vids I get are for my eyes only as I am not in the beta id rather be prepared on whats coming, if skills get changed ill be told about it and will work around it as I plan out a stratergy for my clan to test when the beta actually goes live, I already know its drops and a few other things including classes which may be in live. Also I wouldnt say whats in beta rarely gets into live as the drops will be the same just different stats if VR decide that theyre too op, the boss will stay the same and its mechanics will be similar, its skills are usually kept the same unless one is way too op but if thats the case they would usually just nerf the skills, hp and stats of the boss or do the opposite if it turns out the boss is too weak.
Also I do agree that the boss wont be killable in beta as it wasnt in the arcane beta, as that time is usually to test out all the possible strats and mechanics of the boss along with general play.