Yeahh.. pretty dumb idea to add a global auction house, for starters it would mess up every servers economy, it would also allow those who sell clan drops to basically sell them to all servers, along with that it would benefit scammers a lot more as once they scam on one world they can transfer the gold to another server and continue to scam people. Along with less populated worlds being useless due to ppl transfering to the populated and better servers.
Would be a terrible idea
Let's run through how it would happen. Mr. X scams someone. He then finds a way to get the gold to another server. He then makes a new toon scam again on the new server. Which then begs the question, what did he gain by going to a new server since he couldve just made a new toon on the same server and no one would know. This is especially obvious in the case of a global server.
Mainly saying that itll be less effort for scammers to make easy money, because as we know a lot ot the players on this game arent exactly the brightest, but currently players would just make accounts on every world like you said, if their scams go well then theyd have to transfer out of the server which isnt exactly always easy and can easily make the scammer get scammed, where as if theres a global ah in place they simply put up a crappy item for 5m then buy it out with the other acc and continue then just sell the gold on apps like band or line. Thats 1 of the many issues with a global auction house such as worlds dying due to transfers to more populated servers, economy crashes, secret clan drop sellers being able to sell stuff on the auction house without anyone knowing which world the drops are from due to there being so many players combined, while currently things can be researched on dkp boards
First off, I am totally okay with you being against the idea. I just want to elaborate on what you are saying.
Selling a crappy item for 5m
Honestly, this is just adding money to another server. With the 50% tariff that would not cost 5m, but 7.5m! That is why a tariff would be in place. So it would cost you 2.5m every time you transfered 5m over to another server. That just does't seem worth it to me. So a tariff would discourage people from doing this. In addition, selling gold for real life money is AGAINST TOS. If you are caught doing that, you could be banned.
worlds dying due to transfers to more populated servers
Not going to lie. People are going to find more things from other servers than their own. However, the tariffs are going to help keep people from buying things from other servers just because they are cheaper. This would be a problem if it was just a one way street, but it is a two-way street. Yes more money is going to go to popular servers, but there is also more people on that server, so it makes sense. In some ways it does discourage people to do Gelebron because another server can do it easier. However, more people are going to want that item as well so the demand and supply are both going up. Not just the supply. Honestly, this seems like more of a claim than a reason not to do a global ah. I am on a less populated server and I would believe this would help my server.
I would actually believe the opposite of what you are saying is true. The lower populated servers are dying because they cannot interact with the more populated servers. I have repeatedly thought, "is it even worth it to stay on this server if it takes forever to see the item I want in the auction house? Maybe I should just start new on another server" I am not the only one thinking that too. I xferred someone to fingal for that very same reason. My server isn't doing well. I have actually prompted people about this because my server isn't doing well and many people agree that the server's economy is poor. So this is not only false, but the opposite of it is true. I also believe the option to sell only to your server can help with this as someone mentioned above.
economy crashes
Just a claim. Once again no evidence. How would the economy crash? This isn't a reason not to do a global ah. Just an opinion. The economy doing well is based on how many people touch a unit of currency (in this case a gold coin) in a given amount of time. A gold coin dies when someone sells something to a trader rather than a player. More people have access to your items if it is sold in a global ah rather than a local ah. Meaning the chances that the gold coin will be moved to a person rather than a trader increases. Of course, if the tariff is 50% it would be hard to sell a lux item to other servers. However if it was at 25% it could be done (Side note: That would still make the cost to transfer 5m pretty high at 1.25m) . So, I think this would help improve gold flow and ultimately help the Celtic Heroes economy as a whole rather than crash it. Once again,
the opposite would be true.
secret clan drop sellers being able to sell stuff on the auction house without anyone knowing which world the drops are from due to there being so many players combined
This is an issue. Certainly worth talking about. However, you once again are just being skeptical and pessimistic to the idea. Nonetheless, still a good point. Although, I believe these are things that VR/OTM will have to think of solutions for. Not me. Still, there are solutions. For example, a button that allows you to only see items your clan is selling. That will solve this issue entirely. The seller names will of course be provided (as they already are).
Other issues
Of course, there will be probably other issues. I am sure you find them. I am sure VR/OTM will find them too. Although I don't think one problem should shut the whole idea down. Ultimately, this would help my server, and others as well. I hear people talk about how bad the economy is in my server and this seems to be a good way for VR/OTM to go. I hope they eventually implement it.