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Decided to make a little concept art of a gele hammer

Posted: Mon Apr 29, 2019 3:48 am
by Righter
Had some spare time and since ive recently been trying to learn 3d modelling I decided to create a concept model for a gele hammer. Let me know what you guys think.
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Re: Decided to make a little concept art of a gele hammer

Posted: Mon Apr 29, 2019 4:12 am
by Gloku
This is dope man

Re: Decided to make a little concept art of a gele hammer

Posted: Mon Apr 29, 2019 4:24 am
by Difinitus
Excellent job, will you work to improve this one or try out another weapon? :D

Re: Decided to make a little concept art of a gele hammer

Posted: Mon Apr 29, 2019 4:28 am
by Righter
Probably a bit of both, might go through a few more such as spear, staff and knuckle blades aswell as improve the detailing

Re: Decided to make a little concept art of a gele hammer

Posted: Wed May 01, 2019 6:24 am
by SamySamSamBoss2000
I know CH isn't an especially realistic game but I thought I'd mention this anyway. Actual Warhammers don't have massive heads, they're more like your average nail hammer but on a longer shaft as it would be ridiculously unwieldy otherwise. A maul is a hammer with a large wooden head, thus about the same weight as a much smaller hammerhead, but its a tool and not particularly good for fighting as it just has a lump of wood at the end thought often seen in fantasy (Thor though its magical and he's a god so we might have to let that one slide).

Most of this can also be said for axes, though they didn't make ones with wooden heads. I think it would be really cool if CH got some more realistic weapons along with maybe some balancing to make them all useable.