Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Search found 664 matches

Re: Old event bosses

. I think a monthly spawn of all old Bosses would be great. Enough to be interesting but not enough to affect prices. 12 possibles Garanak drops a year won't kill anyone. Would be mostly rings anyway. Oh and it has to be very randomised spawn schedule. Maybe changing each update to keep people guess...

Re: How does OTM decide what game changes are a priority

. So THIS explains the change in when the Sigil timer kicks in. I wondered what Muldar was talking about. http://celtic-heroes.com/forum/viewtopic.php?nomobile=1&f=6&t=85266 This change is costing people Lix time (Lixes cost RL money) and make Sigils less effective (which we buy with RL cas...

Re: How does OTM decide what game changes are a priority

. So THIS explains the change in when the Sigil timer kicks in. I wondered what Muldar was talking about. http://celtic-heroes.com/forum/viewtopic.php?nomobile=1&f=6&t=85266 This change is costing people Lix time (Lixes cost RL money) and make Sigils less effective (which we buy with RL cash...

Re: Rolling For Raid Drops

. but I dont see how rolling rewards casuals that much. The fact that casuals get the same chance as active players already is a reward. It only takes one ultra rare godly/void item that is won by a less active player and pretty soon most will realize it's not the best/optimal way to distribute loo...

Re: Rolling For Raid Drops

. I see the attraction of DKP system because at its best it rewards effort and for a big clan puts the drops in the most useful hands (useful for the clan) but I dont see how rolling rewards casuals that much. if you go to every boss you roll more and therefore get more drops. If you don't go to man...

Go to advanced search