NightDP wrote: Chaotic wrote:
That's a nice idea.
If this gets implemented please consider adding the stats like hp/energy/resists/armour/evasions to bosses, this would be really interesting and help with the viability of different strats like energy harvest draining etc.
Doubt they will tell us all that but a % of health or a number on the little bar of the targeted mob would be nice. Plus dont think energy harvest will ever we good seems like bosses have unlimited energy lol.
First necro strat in 2013 used to be drain him of energy with energy harvest for 15 min then dps him down easily. Used to also be falgren strat in 2011 but that was before energy harvest so you would just tank it for an hour till he stopped healing then you could outdps the heals, otherwise it healed more than you could do dmg.
UltimateIronman - Level 50 Morrigan
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