Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: How many of you do Bounties?

#31
I skip most of the bounties because majority of them are not worth the time and effort put in. I would do them again on my alt when there’s an option to turn off gaining XP.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: How many of you do Bounties?

#32
I
So basically because of the current level lock system, higher level players are forced to not participate in a part or the game that could benefit them because it would hinder their ability to lock bosses. So the more you want to enjoy the game....the less you can. Doesn’t seem logical.
While somewhat off topic (more a discussion on level lock than bounties)
Unfortunately, level lock is a system of both pros and cons. It's implementation does help in lower level aspects of the game yet I personally agree with the perspective that it can hinder progression for end game.
There have been some great posts and suggestions regarding changes to the system that continue to be discussed between myself and design, while there are no changes planned currently I hope there can be in the future.
Ultimately the goal is moving players away from lower leveled content to the point where level lock is a non issue.

If you would like to discuss it further my inbox is always open :)

Re: How many of you do Bounties?

#33
I
So basically because of the current level lock system, higher level players are forced to not participate in a part or the game that could benefit them because it would hinder their ability to lock bosses. So the more you want to enjoy the game....the less you can. Doesn’t seem logical.
While somewhat off topic (more a discussion on level lock than bounties)
Unfortunately, level lock is a system of both pros and cons. It's implementation does help in lower level aspects of the game yet I personally agree with the perspective that it can hinder progression for end game.
There have been some great posts and suggestions regarding changes to the system that continue to be discussed between myself and design, while there are no changes planned currently I hope there can be in the future.
Ultimately the goal is moving players away from lower leveled content to the point where level lock is a non issue.

If you would like to discuss it further my inbox is always open :)
Some of us remember the ksing-prelock days. They weren't pretty.
Xanadu - Mage 228+ - Forever - Rosmerta

Re: How many of you do Bounties?

#34

So basically because of the current level lock system, higher level players are forced to not participate in a part or the game that could benefit them because it would hinder their ability to lock bosses. So the more you want to enjoy the game....the less you can. Doesn’t seem logical.
While somewhat off topic (more a discussion on level lock than bounties)
Unfortunately, level lock is a system of both pros and cons. It's implementation does help in lower level aspects of the game yet I personally agree with the perspective that it can hinder progression for end game.
There have been some great posts and suggestions regarding changes to the system that continue to be discussed between myself and design, while there are no changes planned currently I hope there can be in the future.
Ultimately the goal is moving players away from lower leveled content to the point where level lock is a non issue.

If you would like to discuss it further my inbox is always open :)
Some of us remember the ksing-prelock days. They weren't pretty.
Those gave me cancer and pain back in the day
Would you kindly?

Image

Re: How many of you do Bounties?

#35
I
So basically because of the current level lock system, higher level players are forced to not participate in a part or the game that could benefit them because it would hinder their ability to lock bosses. So the more you want to enjoy the game....the less you can. Doesn’t seem logical.
While somewhat off topic (more a discussion on level lock than bounties)
Unfortunately, level lock is a system of both pros and cons. It's implementation does help in lower level aspects of the game yet I personally agree with the perspective that it can hinder progression for end game.
There have been some great posts and suggestions regarding changes to the system that continue to be discussed between myself and design, while there are no changes planned currently I hope there can be in the future.
Ultimately the goal is moving players away from lower leveled content to the point where level lock is a non issue.

If you would like to discuss it further my inbox is always open :)
What about the suggestion to blur the difference between level 220 and level 220+ players for locking purposes?

So a level 231 player for example, would have to do the same damage as a level 220 to lock Unox.

I don't see any con to this, as a level 230+ player doesn't get a massive boost in DPS compared to a level 220. This allows end game toons to enjoy bounties and the grind of levels can be a motivator for lots to keep playing.
Wattzon of Sulis

Re: How many of you do Bounties?

#36
I do bounties daily on at least one toon, sometimes more depending on how I feel. Whichever toon I'm currently spending the time to level is the one I do the bounties on. I have max pet and mount on my characters, so the tokens go towards the fashion!

On the fashion note, when will more bounty token fashions be added??
Kimloc -142 druid
Locke - 220+ rogue
Persephone - 187 ranger
ShawShanked - 144 rogue
Machiavelli - 160 warrior
Fiddler - 95 ranger
Tattersail - 110 mage
Goethe - 83 druid
Chaucer - 4 mage

Taranis server, Member of Pride

Re: How many of you do Bounties?

#37
I enjoyed doing bounties on any and all of my toons while leveling. It's a great system for young toons. For some players, it can be a motivating reason to log in each day. Now I cannot do a single bounty on any toon - 190, 200, or a 220 toon, for obvious reasons. Having an option to turn off XP gains is probably the simplest solution to this, aside from revisiting the entire level lock system (which simply isn't going to happen).
Image

Re: How many of you do Bounties?

#38

So basically because of the current level lock system, higher level players are forced to not participate in a part or the game that could benefit them because it would hinder their ability to lock bosses. So the more you want to enjoy the game....the less you can. Doesn’t seem logical.
While somewhat off topic (more a discussion on level lock than bounties)
Unfortunately, level lock is a system of both pros and cons. It's implementation does help in lower level aspects of the game yet I personally agree with the perspective that it can hinder progression for end game.
There have been some great posts and suggestions regarding changes to the system that continue to be discussed between myself and design, while there are no changes planned currently I hope there can be in the future.
Ultimately the goal is moving players away from lower leveled content to the point where level lock is a non issue.

If you would like to discuss it further my inbox is always open :)
Some of us remember the ksing-prelock days. They weren't pretty.
Helped at bosses in situations where lower lvls were killing something like deadroot part way through a high lvl comes and takes the kill. But lock hasnt fixed the ksing problems. If someone is lixing and a high lvl that dislikes them want to ks they still can. Even when someone has lock an outsider person can still get kill reducing your xp on a lix from lets say 20k to 300. This needs to be fixed
Image


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