Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Say one thing you like & hate about Celtic Heroes

#1
Say 1 thing you like about celtic heroes
& Say 1 thing you dislike about celtic heroes

As in, gameplay, for example. I'll go first.

I like the open world and freedom to explore, its unique, theres no other ios/android game so dimensional.
I dislike how clans can control loot gained in the server by hogging up every decent boss.
IGN: Rogue (Rogue)
IGN: Mage (Mage)
World: Mabon
Clan: DivineForces

Re: Say one thing you like & hate about Celtic Heroes

#2
Say 1 thing you like about celtic heroes
& Say 1 thing you dislike about celtic heroes

As in, gameplay, for example. I'll go first.

I like the open world and freedom to explore, its unique, theres no other ios/android game so dimensional.
I dislike how clans can control loot gained in the server by hogging up every decent boss.
On Dislike: you know there is more open servers for loot gaining.. Like Arawn/Epona

Re: Say one thing you like & hate about Celtic Heroes

#8
Post increase? Why are you two obsessed with this post increase thing? It sounds silly lol.
Can we turn in posts for something? Fill me in.

& stay ontopic.
We'll post increase is when person posts random topics to get himself more posts in which case you do
Why would i want more posts lol...
& your replying to this thread, mentioning something completely offtopic so wouldnt you be indirectly trying to increase your posts.

& i still don't understand why post numbers are so important to you? Can we turn them in for rewards?
IGN: Rogue (Rogue)
IGN: Mage (Mage)
World: Mabon
Clan: DivineForces

Re: Say one thing you like & hate about Celtic Heroes

#10
Wow this went off topic quickly. why does everyone care if he posts a lot of junk? (In your opinion), you aren't being forced to read it.


Now...back on topic...
Like: I absolutely love the community of players in the game, sure there are a lot of people who aren't nice or polite to others, but its that way in the real world too. I also really like the open world aspect, how you can go wherever you want whenever you want.

Dislike: Where to begin....well, I dislike the insane amount of time and money one needs to put into the game to reach endgame. Imo the level cap should have stopped at 150, if that had happened OTM might have been able to have crafting and fishing and cooking and horses all out already, while keeping the game a great mobile game that can be dipped in and out of an hour at a time. Now its more of a "play for 5 hours a day, level on semi-expensive elixirs for half that time, and you can get to the next level after a week" kind of game. I also dislike the prices of lux, as well as the fact that the lux is so necessary. Why do you force people to have to buy items that cost 500k plus while mobs drop 40-60 gold? Makes no sense to me, but anyways....rant over. Celtic Heroes had such amazing potential, and still does I guess, as long as OTM keepsthe level cap where it is. Its bad enough that people need to level on elixir for 5-6 hours for one level at 195, I don't even want to think about how much time it would take for one level at 250 or 275....*


*note: if OTM provides relatively easy ways to craft 7x or 8x knowledge consumables, it may work out to raise the level cap. But still...about 9/10ths of Sulis's population over 180 has quit or become extremely inactive over the past few months of the tower being out...If the level cap gets raised again, there will probably be only 10-15 people who even bother to level, let alone hunt for the godly dragonlord bosses, to get the +10 skill point godly dragonlord armor (heavy sarcasm implied).
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!

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