But the issue comes down to leveling.
It shouldn't be impossible for us to solo level with average to moderate gear.
Right now, at level 149, I'm struggling to get just under 1 bar per lix using super xp and heroic armor, attack, health, energy, and haste.
I've got a totem that boosts lightning, fiery axe offhand, heroic haste gloves, level 100 Shrivewood set, and a few other items that boost lightning, attack, defence, etc.
Swapping out rings as I cast, I have 38/30 bark, 30/30 lightning (can't find a ring and found that the Shrivewood set aura bumped up lightning more than the +5 spideweb charm), 34/30 swarm, 36/30 vines, 6/30 bless (+5 ring, reduces interruptions).
A little over 3k health and 5-6k energy depending on what I have equipped.
Other people around my level that don't have any special gear and have a bunch of empty jewelry slots (best ring is +2 or +3 and no event drops. IE too broke to have anything that wasn't given away), are able to level at over three times the rate with only a super xp and health.
I understand that we are a support class, which is part of the reason I play a Druid. Our (main) complaint as far as damage goes is not about bossing, it's about leveling (Having the option to be support or dps is usually the draw in other games. Druids normally have the ability to do either drawing on the power of the elements, just not in CH. Which is fine if there isn't a rediculous spread in the ability for people to advance in the game).
We shouldn't have to rely on other people to level at a reasonable pace. If we don't have the time to schedule something with our friends and clannies or they are on a different schedule or are too busy to play, we don't have a reasonable way to level. We are 100% dependant on other players or need to spend 3-4 times the amount of time and money to level (the time is a huge issue for me right now)
This is extremely frustrating and aggravating. The bounty board was helpful initially, but now the time and resources required (at my level) do not justify the small xp payout. We don't have equality, or anything remotely close to it, when it comes to leveling. We need to have the ability to level effectively. The huge rate of evasions and high resistance to nature's magic only puts us at a larger disadvantage. My skills rarely hit above 50% on mobs around my level. When they do, it's still well below 75%.
On a side note:
I was leveling with a friend that was 8 levels above me. Every time we compared, we were getting the same xp per kill. He still got more bars than I did. Not by much, like 1/3-1/2 or so, but at a lower level, getting the same xp, you would have figured I would have increased more than he did.