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"New Unique Weapons"

Posted: Thu Nov 22, 2018 2:40 am
by X-Tactical (PCR)
Not that I can play to get any or run around with out lag, but anyone get any yet? Where do they come from? A boss? If so where do I look? Maybe I missed where this was said, I couldn't sort through all the complaints to find info on them

Assuming this isn't some rare spawn that has a 6 month window or something cute like that

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 2:59 am
by Shivahh
Rare mobs, like firebrands or skewer dudes.
I'm assuming it's a certain mob so best way would be to clear out areas over and over, unless they're like the mobs which drop superior weps (those mobs don't move a step from their spawn so you just have to find the mobs that stay still and kill those).

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:03 am
by Mdunc1982
X-Tactical (PCR) wrote:Not that I can play to get any or run around with out lag, but anyone get any yet? Where do they come from? A boss? If so where do I look? Maybe I missed where this was said, I couldn't sort through all the complaints to find info on them

Assuming this isn't some rare spawn that has a 6 month window or something cute like that


Goodies druid has a video of all the drops. Not sure if it says location.

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:07 am
by Zkills
I got a feeling that some of the mobs are placed in areas where mobs rarely get killed. My problem so far with the rare mobs is how are we supposed to get them to spawn when we don’t even know where they spawn? A rare mob should be given multiple spawn locations within the same area instead of a single spawn location that people will most likely never find out about... I’m sure there are multiple superior mobs on my server that have never even spawned before

Atleast with the firebrand skewer mobs they respawn on reset, and the Connacht bosses were actually regular bosses at one point. If it’s the same case as the superior mobs then running across one will come once in a life time.

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:38 am
by Legislative
i need me that 10% growth ammy ...

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:49 am
by Mdunc1982
Legislative wrote:i need me that 10% growth ammy ...


That's a mob drop?

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:51 am
by Legislative
Mdunc1982 wrote:
Legislative wrote:i need me that 10% growth ammy ...


That's a mob drop?

look up Biteys video .. ull see .. alot)

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 3:52 am
by Mdunc1982
Legislative wrote:
Mdunc1982 wrote:
Legislative wrote:i need me that 10% growth ammy ...


That's a mob drop?

look up Biteys video .. ull see .. alot)


Will do thanks. Actually haven't seen anyone with it. Also haven't seen anyone with a poison resist charm either but heard there was one

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 4:35 am
by GodsKing___
In the goodies druid video, there is a disclaimer that some items will not be in the game or changed (possibly location). Farming for one such item might be pointless as we don't know if it exists in the game.

Re: "New Unique Weapons"

Posted: Thu Nov 22, 2018 4:37 am
by Jake