bob the mage wrote:Gwyd:
-) BT - killed day of spawn, trying to consistently kill within 5 hours of spawn
-) gele - killed on spawn (usually within 30 minutes of spawn we start)
-) prot - lock battle, killed on spawn
-) necro - lock battles, killed on spawn
-) mordy - lock fights, killed on spawn
-) hrung - lock fights sometimes, killed on spawn
Dg not given out by sets (other than morgs set, but that’s cuz morg is da bomb). Dg given out piece by piece.
At the moment we could probably kill BT on spawn but choose not to so we can allow people an Opportunity to attend. At reset yesterday we had 42 on for gele would have been enough to kill BT but then it would lose its appeal to others because they wouldn’t get an opportunity for drops.
DG is strategically given and spread out to help make sure we constantly have an increased amount of strength on the server at any given time. We don’t have to worry about a loss of months of work because a set of DG retires. If someone quits we might loose 7-9 pures depending on how active that person had been over the last year, something we can usually replace in 2.5 weeks off gele alone.
Both clans show up to Prot Lock battles in heavily doch geared rangers.