Celtic Heroes

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Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#341
Another issue, not sure if its common or not but :

I traded someone in order to see one of the new drops, when I sent him the trade he cancelled and I was in trade although he cancelled, had to leave trade and wait few secs so I could re-trade him.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#343
IPHONE 4 (ios 7) issues

Can only be played with default characters and low details/draw distance regardless of location. As soon as i try play without default characters, characters take ages to load (they show up invisible), chat is delayed, skill castin is delayed and there is always some lag.

Bossing
If you can give me a heads up when you're bossing I'd like to log in and gather some metrics. Also if you can PM me the names of chracters and the times that you were bossing I can pull up server data which will really help our team out.
Mordris
Currently Impossible to play at Mordris (even with lowest possible graphics settings)- lag keeps increasing and eventually everything is jammed. Cant cast skills, messages delayed by 5minutes. Character doesnt respond. 30+ players.

Hrungnir
Less lag than mordris, but quite overwhelming. Everything the same but on a lesser scale. 30+ players.

200 boss 6*
Much less lag than Mordris even with same number of people. Playable but only at absolute lowest settings (default characters, no sounds, draw/detail distance lowest).

Mailbox/Inventory/Bank

All take very long to open. Mailbox takes ages when trying to send a message. I believe the problem is related to how large your friend list is, the longer it is, the longer it takes to start a new message (as it needs to load ur friend list?). Likewise with inventory and bank, when you reduce the number of items to a very small amount it opens quicker, but ofcourse this isnt reasonable. We should be able to have larger inventory sizes and not be forced to dump all our items.

Fast-Travelling to other locations

Takes a very long time to load the zone when i fast travel. Regardless of how many times i do it. Lowest graphics settings

Trading

Inventory becomes laggy and hard to scroll when trading even if it was smooth before. In addition the search function no longer works when using it in trade window quite frequently (possibly more common in crowded areas where it is laggy).

Logging in and out

TAKES FOREVER TO LOG IN. Atleast 3minutes and sometimes more just loading. My charcter actually logs in much earlier but it is still loading on my screen. When it finally loads, i can see alot of chat alrdy posted which proves that its loggin in late.

"Player X is busy and cannot be traded/grouped etc" BUG
Are you still seeing this? We deployed a fix for this on Friday morning.
I have no idea what causes this but it happens frequently and is NOT related to device. The message appears on players even if they are doing nothing and they often have to relog (sometimes more than once) to fix it.
A few comments in-line.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#345
https://www.youtube.com/watch?v=WKBq429 ... tAVuMn50Xw

Sorry for it being sideways, I couldn't get a good camera angle otherwise. Its not a very good example of me multiboxing as I am still getting used to the new engine and lag.

In the above, the ipad air is the tablet, on the top of the screen on the left is an iphone 4s, below it on the left is a iphone 4, the right top phone is an iphone 5s and below it is an ipod5.

The draw distance is turned to half on all of the iphones/ipods. The iphone 5s had the fast terrain on, but did not have default characters. The iphone 4, 4s and ipod 5 had the fast terrain on and default characters.

The ipad air had everything full.

These settings make navigating very difficult as it is hard to see where you are going. Additionally you cant really see who is who its much harder to read names on everyone than simply recognize them by appearances.

I don't know if it was because there were less people or the update but this time things went more smoothly.

The iphone 4 did extremely poorly with every setting nerfed. It got 4-8 fps and lagged considerably to the point it was hard to move and skills lagged but did not lock up this time. It was still possible to play. even solo away from large groups it lags pretty bad.

The ipod5 and 4s were similar in performance. They lagged a fair bit, it was barely acceptable raid performance. Framerate was choppy but skills didn't seem to lag much. With all settings turned up high (not shown) they lag unacceptably and the game is unplayable.

Iphone 5s ran relatively smoothly with the nerfed settings. It had a relatively smooth frame rate and acceptable performance under the settings. However if you turn the settings up to full it is choppy and does not play well (also not shown in video)

The ipad air ran smoothly full everything. Therefore it isn't my internet nor is it OTM sever performance.

The problem is this isn't really good as to navigate around its annoying to have the draw and detail distance turned down and its really annoying not to know who is who. In my opinion the game is barely playable on ipod5 and iphone 4s with the iphone 4 not playable as the lag is just too much.

Furthermore the game really runs quite poorly on an ipad2 draw and detail turned to 1/2 and fast terrain and default characters on. It has a low framerate and lags pretty badly.
Thanks for this Plus3, this will be a big help for the team.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#346
Ios 8.1.2 iPad mini iPod 5 verry laggy when more then 3 people, laggy with no people in area lagg on and off .when I equipped weapons from using a staff i fight with the staff for about a min before it changes ,when there a lot people it lagg makes me float around instead of walking looks funny ,crash when you try to get back in game from battery warning it crash ,it take 2 min to see people wen going in to a area ,name tags keep going big soms time just on one person or 2, ss laggs when trying to cast, when your on a mount in taven camra glitches ,also black pirate patch has no sparkle to it, when you try go in your invited some times the icons are in different positions, also when I try pick up gifts I have to do it twice and wait few sec and no not my wifi I have fast wifi for pc gaming. Think that's about all atm would like to see the quick menu back, like see when my battery dead was fix at one time in beta thanks lastknight .
Lastarcher.
Ranger level 224
Mage level 223
General of pegasus, Lugh.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#347
iOS 8
iPad mini 2
1. My bank is in rows of 3 instead of 4 and my backpack is in rows of 2 instead of 3. Not sure if this is only me because everyone I have spoke to says that they do not have this.
2. Upon logging in all, if not most characters are invisible for about 30 seconds but they eventually show up.
I would like to say I really like the event but the engine could use work as we all know. I do realize that OTM is putting in overtime to solve this so thank you.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#348
https://www.youtube.com/watch?v=WKBq429 ... tAVuMn50Xw

Sorry for it being sideways, I couldn't get a good camera angle otherwise. Its not a very good example of me multiboxing as I am still getting used to the new engine and lag.

In the above, the ipad air is the tablet, on the top of the screen on the left is an iphone 4s, below it on the left is a iphone 4, the right top phone is an iphone 5s and below it is an ipod5.

The draw distance is turned to half on all of the iphones/ipods. The iphone 5s had the fast terrain on, but did not have default characters. The iphone 4, 4s and ipod 5 had the fast terrain on and default characters.

The ipad air had everything full.

These settings make navigating very difficult as it is hard to see where you are going. Additionally you cant really see who is who its much harder to read names on everyone than simply recognize them by appearances.

I don't know if it was because there were less people or the update but this time things went more smoothly.

The iphone 4 did extremely poorly with every setting nerfed. It got 4-8 fps and lagged considerably to the point it was hard to move and skills lagged but did not lock up this time. It was still possible to play. even solo away from large groups it lags pretty bad.

The ipod5 and 4s were similar in performance. They lagged a fair bit, it was barely acceptable raid performance. Framerate was choppy but skills didn't seem to lag much. With all settings turned up high (not shown) they lag unacceptably and the game is unplayable.

Iphone 5s ran relatively smoothly with the nerfed settings. It had a relatively smooth frame rate and acceptable performance under the settings. However if you turn the settings up to full it is choppy and does not play well (also not shown in video)

The ipad air ran smoothly full everything. Therefore it isn't my internet nor is it OTM sever performance.

The problem is this isn't really good as to navigate around its annoying to have the draw and detail distance turned down and its really annoying not to know who is who. In my opinion the game is barely playable on ipod5 and iphone 4s with the iphone 4 not playable as the lag is just too much.

Furthermore the game really runs quite poorly on an ipad2 draw and detail turned to 1/2 and fast terrain and default characters on. It has a low framerate and lags pretty badly.

That is interesting plus. I just noticed more lag now with my 4s like what you were experiencing for the first time. My guess is that to alleviate server lag they changed some tasks from bieng server done to device done. Because my 4s didn't use to have lag like this before yesterday, and iPad air used to have trouble in raids as well from what I heard. I am also noticing more dissconects again. If it is true that they changed more tasks to be device done then it looks even more bleak for the iPod 4 and 5.
A Mage is like a Lamborghini, You don't get one as your first car or daily driver and there are cheaper cars that go faster and are more comfortable anyway.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#349
4s is unplayable now. I have dual 4s's and a few days ago there was skill lag and dissconnects. Very bad I couldn't lix. Then a day or so ago it all seemed fixed. Now there is a new type of general lag. I turned down all of my settings and turned on fast terrain and default charecters and nothing helps. Whenever two or more mobs are in the fight the lag makes it unplayable I can no longer lix. Also we killed 150 monolith and everyone had bad lag and no drop dropped when we killed it.
Last edited by MarcusD on Sun Dec 14, 2014 1:56 am, edited 1 time in total.
A Mage is like a Lamborghini, You don't get one as your first car or daily driver and there are cheaper cars that go faster and are more comfortable anyway.

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