Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#391
Crashing – First of the two major prototypes was successful, we found some issues with the second. Strike team met and planned out further fixes that we are starting tomorrow. The rest of the team that was working on other fixes are joining this strike team. We are looking at allowing some systems to be disabled or simplified, will follow up with more details tomorrow after our morning meeting.

Server disconnecting – Our tests were successful for resolving the remaining issues, will be deployed with our next client release

Character Loading - Fixed! Characters are fully loaded when you enter a zone, and characters won't load particles until they're visible

Chat – Fixed the following chat issues:

Chat box background gradient isn’t dark enough
Cannot see any chats when in conversations or stores
Enable copy/paste & default keyboard actions
Message window doesn’t have a background
Message window is in a different position vs. old client
Chat box doesn’t hide group names or status effect icons

We were having difficulty with this issue this morning, will follow up with the team tomorrow on status:
Chat box should be bottom justified from the first message you receive

Target dropped if player doesn't have enough energy - Programmers are investigating a fix for this, started work today

XP bars not updating frequently enough - Looks like it's being caused by our new UI framework, programmers are investigating a fix

Random Name Sizes - Fixed for the next client release

Busy Character Popup – Fixed last week.

Mordris Call for Help – Fixed last week.

Arena Gladiator locations – Fixed last week.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#392
OTM Wulver wrote:Crashing – First of the two major prototypes was successful, we found some issues with the second. Strike team met and planned out further fixes that we are starting tomorrow. The rest of the team that was working on other fixes are joining this strike team. We are looking at allowing some systems to be disabled or simplified, will follow up with more details tomorrow after our morning meeting.

Server disconnecting – Our tests were successful for resolving the remaining issues, will be deployed with our next client release

Character Loading - Fixed! Characters are fully loaded when you enter a zone, and characters won't load particles until characters are visible

Chat – Fixed the following chat issues:

Chat box background gradient isn’t dark enough
Cannot see any chats when in conversations or stores
Enable copy/paste & default keyboard actions
Message window doesn’t have a background
Message window is in a different position vs. old client
Chat box doesn’t hide group names or status effect icons

We were having difficulty with this issue this morning, will follow up with the team tomorrow on status:
Chat box should be bottom justified from the first message you receive

Target dropped if player doesn't have enough energy - Programmers are investigating a fix for this, started work today

XP bars not updating frequently enough - Looks like it's being caused by our new UI framework, programmers are investigating a fix

Random Name Sizes - Fixed for the next client release

Busy Character Popup – Fixed last week.

Mordris Call for Help – Fixed last week.

Arena Gladiator locations – Fixed last week.

Way to go Wulv. Will update my thread to show these implementations and fixes! You might want to check ipad mini screen problems...

Cheers
Druid Guide - Role, Build, Stats and Gear
Rogue Guide - Role, Build, Stats and Gear
Dual-Device Guide - For The Hardcore Players
Dragonlord Armour Revamp - Compilation Thread

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#394
OTM Wulver wrote:Crashing – First of the two major prototypes was successful, we found some issues with the second. Strike team met and planned out further fixes that we are starting tomorrow. The rest of the team that was working on other fixes are joining this strike team. We are looking at allowing some systems to be disabled or simplified, will follow up with more details tomorrow after our morning meeting.

Server disconnecting – Our tests were successful for resolving the remaining issues, will be deployed with our next client release

Character Loading - Fixed! Characters are fully loaded when you enter a zone, and characters won't load particles until they're visible

Chat – Fixed the following chat issues:

Chat box background gradient isn’t dark enough
Cannot see any chats when in conversations or stores
Enable copy/paste & default keyboard actions
Message window doesn’t have a background
Message window is in a different position vs. old client
Chat box doesn’t hide group names or status effect icons

We were having difficulty with this issue this morning, will follow up with the team tomorrow on status:
Chat box should be bottom justified from the first message you receive

Target dropped if player doesn't have enough energy - Programmers are investigating a fix for this, started work today

XP bars not updating frequently enough - Looks like it's being caused by our new UI framework, programmers are investigating a fix

Random Name Sizes - Fixed for the next client release

Busy Character Popup – Fixed last week.

Mordris Call for Help – Fixed last week.

Arena Gladiator locations – Fixed last week.

Crashing inculding ipod 4 ??
[img]IMG_5225.GIF[/img]

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#398
OTM Wulver wrote:Crashing – First of the two major prototypes was successful, we found some issues with the second. Strike team met and planned out further fixes that we are starting tomorrow. The rest of the team that was working on other fixes are joining this strike team. We are looking at allowing some systems to be disabled or simplified, will follow up with more details tomorrow after our morning meeting.

Server disconnecting – Our tests were successful for resolving the remaining issues, will be deployed with our next client release

Character Loading - Fixed! Characters are fully loaded when you enter a zone, and characters won't load particles until they're visible

Chat – Fixed the following chat issues:

Chat box background gradient isn’t dark enough
Cannot see any chats when in conversations or stores
Enable copy/paste & default keyboard actions
Message window doesn’t have a background
Message window is in a different position vs. old client
Chat box doesn’t hide group names or status effect icons

We were having difficulty with this issue this morning, will follow up with the team tomorrow on status:
Chat box should be bottom justified from the first message you receive

Target dropped if player doesn't have enough energy - Programmers are investigating a fix for this, started work today

XP bars not updating frequently enough - Looks like it's being caused by our new UI framework, programmers are investigating a fix

Random Name Sizes - Fixed for the next client release

Busy Character Popup – Fixed last week.

Mordris Call for Help – Fixed last week.

Arena Gladiator locations – Fixed last week.

Thanks on update Wulver, really appreciate it!

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