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Re: Sticking true to the Norse mythology.

Posted: Sun Dec 15, 2019 6:13 pm
by Mind
The mythology is Celtic (European) not Norse,
Del riata was apart of Alba (Scotland)

If you’ve been following the story of celticheroes it’s all been leading up to crom and we all know he’s meant to be chained up under rath paras and now we’re in the gardens of the palace :0
Also, random dragon.

Re: Sticking true to the Norse mythology.

Posted: Sun Dec 15, 2019 9:01 pm
by Eragon123
The mythology is Celtic (European) not Norse,
Del riata was apart of Alba (Scotland)

If you’ve been following the story of celticheroes it’s all been leading up to crom and we all know he’s meant to be chained up under rath paras and now we’re in the gardens of the palace :0
Also, random dragon.
Dragons plural. We have Aggragoth, Mordris, Dhiothu, and a dozen others (Synak Sunclaw, Ythair Sunscale, etc). None of them seem to be tied to any mythology as far as I can tell, outside of the fantasy element :?

Not that I'm complaining - trying to lock a game into being completely dedicated to a single mythology can be quite challenging, especially as staff members (such as Design members) come and go over the years.

Re: Sticking true to the Norse mythology.

Posted: Wed Dec 18, 2019 7:36 am
by Zkills
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The Jotuns in Lirs are from Norse mythology. An area dedicated to Norse mythology is definitely possible and could fit well with the game considering Norse mythology has been in the game for many years already

Re: Sticking true to the Norse mythology.

Posted: Wed Dec 18, 2019 8:31 am
by Difinitus
I don't see why we couldn't explore the Norse pantheon and Scandinavian folklore. Taranis (meaning "Thunderer") could easily be seen as the Celtic version of Thor, a Norse deity.

It really allows us to open up the possibilities and realms we could explore.

Re: Sticking true to the Norse mythology.

Posted: Wed Dec 18, 2019 1:21 pm
by Morganlefay
I don't see why we couldn't explore the Norse pantheon and Scandinavian folklore. Taranis (meaning "Thunderer") could easily be seen as the Celtic version of Thor, a Norse deity.

It really allows us to open up the possibilities and realms we could explore.
Anew area to get to from the docks?? Me likey.

Re: Sticking true to the Norse mythology.

Posted: Wed Dec 18, 2019 4:42 pm
by Zkills
I don't see why we couldn't explore the Norse pantheon and Scandinavian folklore. Taranis (meaning "Thunderer") could easily be seen as the Celtic version of Thor, a Norse deity.

It really allows us to open up the possibilities and realms we could explore.
To the drawing board!

Re: Sticking true to the Norse mythology.

Posted: Thu Dec 19, 2019 11:45 pm
by RegulusBlack
Let’s hope we finish the Celtic story before we venture off onto distant lands lol

Re: Sticking true to the Norse mythology.

Posted: Fri Dec 20, 2019 12:16 am
by Mind
Let’s hope we finish the Celtic story before we venture off onto distant lands lol
*Enters Crom’s fortress*
“Here come the Spartans!!!”
-wait what???

Re: Sticking true to the Norse mythology.

Posted: Fri Dec 20, 2019 12:18 am
by Zkills
Let’s hope we finish the Celtic story before we venture off onto distant lands lol
Well considering Crom will simply respawn everytime he dies, technically it’ll never finish lmao.

Re: Sticking true to the Norse mythology.

Posted: Fri Dec 20, 2019 1:45 am
by Angmar Reid
Let’s hope we finish the Celtic story before we venture off onto distant lands lol
*Enters Crom’s fortress*
“Here come the Spartans!!!”
-wait what???
LMHO