Re: Lets talk about the Dino raid
Posted: Wed Oct 16, 2019 11:06 am
Id guess the raid is designed to be killed within the 20min rage timer when players are geard with the drops that comes with dino.
To make orbs smaller would be a great idea and possibly make it drop 4 drops and chance to drop a scroll for upgrades. This way VR will reach the intended gold sink much faster and players will be happier.
I remember our first gelebron kill. It raged at half health, we stil managed to get it down.. it took prolly about 1-1.5h, I think we were about 40ish players..
Fastforward til today and we kill him without rage with 20ish players.
Now whats different here is that you actually have to focus on the raid 99% of the time and alot of movement is involved, that is what makes it harder compared to just having to focus on the raid once in a while..
This is not the kind of boss that is meant to be killed afk with your phone in your pocket at work..
There are many unexplored strategies yet.
It gets very frustrating to have 20 players send multiple reports about same player griefing, just to see him do it over and over again, same player harrassing our members and grief every raid he can.. ruining the fun for 30-40 players.
+1 to make him drop 4+ drops
+1 to make the orbs smaller
+1 to minimize risks of griefing somehow
To make orbs smaller would be a great idea and possibly make it drop 4 drops and chance to drop a scroll for upgrades. This way VR will reach the intended gold sink much faster and players will be happier.
I remember our first gelebron kill. It raged at half health, we stil managed to get it down.. it took prolly about 1-1.5h, I think we were about 40ish players..
Fastforward til today and we kill him without rage with 20ish players.
Now whats different here is that you actually have to focus on the raid 99% of the time and alot of movement is involved, that is what makes it harder compared to just having to focus on the raid once in a while..
This is not the kind of boss that is meant to be killed afk with your phone in your pocket at work..
There are many unexplored strategies yet.
It gets very frustrating to have 20 players send multiple reports about same player griefing, just to see him do it over and over again, same player harrassing our members and grief every raid he can.. ruining the fun for 30-40 players.
+1 to make him drop 4+ drops
+1 to make the orbs smaller
+1 to minimize risks of griefing somehow