Celtic mythos is a gold mine of lore that the game isn't using to its full potential. I understand the whole "I don't want to read" millennial thing, but for some players out there (me, hello!) lore and story matter. For me, the story and lore just kinda dropped out when I got to Otherworld. When I first started back in the day, I always imagined Otherworld be like Valhalla or something; instead, it's just some fantasy stuff and pretty generic at that. Oh, well. I still play this game regardless.
Just hire me as a writer. I saw that.
Yes I have to say what initially interested me about this game was the epic story I made in my head using the lirs reach threads. Some master genius launching assaults on all fronts, the knights of clan maclir falling ill unable to defend the borders or help their fellow macroins in another even bigger invasion than ever anticipated. At the center of it all a dark force, the blackstone cabal pulling the strings, but their master remains unseen even by the powerful seer mirain. Having the stone circle with the wardens in the middle of lirs reach made it even cooler for me as I couldn't wait to wield their weapons and finally have a good set of armour. These watchers from the otherworld, ah yes maybe you will go there one day. I do like how they reused mirain and not just ignored her.
I actually don't mind the otherworld, it's different but I thought the eyes were cool, and there's a bid bad dragon, what more could you want. I do wish there was more of a story, but that's in every zone but SV and OW is where I see the biggest drop off.