Re: Dear developers, Epona needs help
Posted: Tue Feb 11, 2020 2:56 pm
That’s the problem really. A lot of dom servers need events like that to keep their servers busy/active lol. Plus that won’t be a great idea. The faster people on dom servers get geared, the more likely they’ll start to go inactive. The only reason why people still log on dom servers is because of the bosses that they need gear from (or dkp), and if drops start coming in at a much faster rate, devaluing the gear in the process, players will actually find less and less reasons to want to log anymore. After asking around a bit, some of the most likely people at endgame to start to go inactive are people in full Dg.Make arcane anhilation and bloodthorn bash event a regular weekend event to keep everyone busy on their servers, except if a Dom clan is very greedy they should know when to leave bosses for other clans to kill, or what ever VR can do to occupy everyone on their respective servers.
The activity of a server closely relates to the economy of a server. A server with a bad economy will be inactive while a server with a good economy will be more active. Why is this? Because if you take a server with a good economy like Epona, where there are plenty of things to buy that makes gold valuable, you’ll find that there are more players online in all areas finding ways to make more gold. Cooking, fishing, in the castle trading (when there are plenty of traders in the castle, that also attracts more people to come and chill in the castle versus simply logging off), or in other zones grinding away. While in a dom server (most of which have terrible economy’s because the market isn’t free) gold has terrible buying power which in turn gives players a lot less reasons to want to log on outside of bossing which hurts their server a lot because a lot of people don’t like quiet inactive servers, which is another reason why so many flood into Epona.