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Re: My masterful plan to bring in new players

Posted: Sun Dec 22, 2019 8:34 pm
by Zkills
I dont think the issue so much is lack of players, certainly some servers have much more than others, I think the issue is more the kinds of players. People who log daily, are helpful, not super greedy, they buy platinum and sell at a fair price not 100k a chest. Lol
Yes that too lol. Not just people who log daily though, people who log to actually play the game outside of endgame bossing. The more content you explore outside of the boss grind, the more likely you’ll come across and meet those newer players. Greed is a big problem in this game most definitely. If you really think about it the game revolves around greed because of the players. Even free servers such as Epona aren’t immune to it, the greed shines brighter there actually. Everything from hoarding drops behind clan walls to players overpricing everything they get their grubby hands on. Every server is plagued with it.

One of the most prominent problems new players bring up is the lack of help from higher levels, because for whatever reason the higher the level people get the more entitled they feel they are (which is why I nickname this game Celtic Egos lol). Not saying everyone is like this, but there is a large population of higher level players that are. It’s like people forget that they too were once noobs when they first started the game.

Re: My masterful plan to bring in new players

Posted: Sun Dec 22, 2019 10:01 pm
by itemfinder
Yeh there is a natural cycle of all games and there is little to no point of trying to regenerate the game really...
If the devs or VR arnt going to actively help then whats the point?
Thanks

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 12:56 am
by Mdunc1982
I dont think the issue so much is lack of players, certainly some servers have much more than others, I think the issue is more the kinds of players. People who log daily, are helpful, not super greedy, they buy platinum and sell at a fair price not 100k a chest. Lol
Yes that too lol. Not just people who log daily though, people who log to actually play the game outside of endgame bossing. The more content you explore outside of the boss grind, the more likely you’ll come across and meet those newer players. Greed is a big problem in this game most definitely. If you really think about it the game revolves around greed because of the players. Even free servers such as Epona aren’t immune to it, the greed shines brighter there actually. Everything from hoarding drops behind clan walls to players overpricing everything they get their grubby hands on. Every server is plagued with it.

One of the most prominent problems new players bring up is the lack of help from higher levels, because for whatever reason the higher the level people get the more entitled they feel they are (which is why I nickname this game Celtic Egos lol). Not saying everyone is like this, but there is a large population of higher level players that are. It’s like people forget that they too were once noobs when they first started the game.
High levels being of no help to new players is a huge problem. They already have everything they need. Can kill any boss in game. They set clan rules that you HAVE to be lvl 150+ to join or whatever. Some set up feeder clans but it's mostly just their alts and they dont log their alts much so it's just you and 2 other noobs getting almost no help for weeks on end. Not saying they never help it's just a tenth of what it used to be a couple years ago. They can blame dev's all they want but ultimately if this game fails it's because of egotistical people making the game not even fun for the rest of the server.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 1:00 am
by itemfinder
I dont think the issue so much is lack of players, certainly some servers have much more than others, I think the issue is more the kinds of players. People who log daily, are helpful, not super greedy, they buy platinum and sell at a fair price not 100k a chest. Lol
Yes that too lol. Not just people who log daily though, people who log to actually play the game outside of endgame bossing. The more content you explore outside of the boss grind, the more likely you’ll come across and meet those newer players. Greed is a big problem in this game most definitely. If you really think about it the game revolves around greed because of the players. Even free servers such as Epona aren’t immune to it, the greed shines brighter there actually. Everything from hoarding drops behind clan walls to players overpricing everything they get their grubby hands on. Every server is plagued with it.

One of the most prominent problems new players bring up is the lack of help from higher levels, because for whatever reason the higher the level people get the more entitled they feel they are (which is why I nickname this game Celtic Egos lol). Not saying everyone is like this, but there is a large population of higher level players that are. It’s like people forget that they too were once noobs when they first started the game.
High levels being of no help to new players is a huge problem. They already have everything they need. Can kill any boss in game. They set clan rules that you HAVE to be lvl 150+ to join or whatever. Some set up feeder clans but it's mostly just their alts and they dont log their alts much so it's just you and 2 other noobs getting almost no help for weeks on end. Not saying they never help it's just a tenth of what it used to be a couple years ago. They can blame dev's all they want but ultimately if this game fails it's because of egotistical people making the game not even fun for the rest of the server.
No you got it all wrong. Its like a mix and match sweet shop at a cinema. Theres good and bads.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 1:37 am
by Zkills
I dont think the issue so much is lack of players, certainly some servers have much more than others, I think the issue is more the kinds of players. People who log daily, are helpful, not super greedy, they buy platinum and sell at a fair price not 100k a chest. Lol
Yes that too lol. Not just people who log daily though, people who log to actually play the game outside of endgame bossing. The more content you explore outside of the boss grind, the more likely you’ll come across and meet those newer players. Greed is a big problem in this game most definitely. If you really think about it the game revolves around greed because of the players. Even free servers such as Epona aren’t immune to it, the greed shines brighter there actually. Everything from hoarding drops behind clan walls to players overpricing everything they get their grubby hands on. Every server is plagued with it.

One of the most prominent problems new players bring up is the lack of help from higher levels, because for whatever reason the higher the level people get the more entitled they feel they are (which is why I nickname this game Celtic Egos lol). Not saying everyone is like this, but there is a large population of higher level players that are. It’s like people forget that they too were once noobs when they first started the game.
High levels being of no help to new players is a huge problem. They already have everything they need. Can kill any boss in game. They set clan rules that you HAVE to be lvl 150+ to join or whatever. Some set up feeder clans but it's mostly just their alts and they dont log their alts much so it's just you and 2 other noobs getting almost no help for weeks on end. Not saying they never help it's just a tenth of what it used to be a couple years ago. They can blame dev's all they want but ultimately if this game fails it's because of egotistical people making the game not even fun for the rest of the server.
You say it spot on and I agree 100%. I’m glad there are others who see this. I personally help others when I can, although I’ve stopped recently after newer players who I’ve helped kept asking for more and more... I’m willing to help, not give a free ride lmao. Newer players need to understand that as well.

It’s a good feeling when you see how grateful newer players are when you give them 10 rainbow lixs, like 100 idols, and 10k gold. I’ve even given away mounts before.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 11:25 am
by itemfinder
Yes that too lol. Not just people who log daily though, people who log to actually play the game outside of endgame bossing. The more content you explore outside of the boss grind, the more likely you’ll come across and meet those newer players. Greed is a big problem in this game most definitely. If you really think about it the game revolves around greed because of the players. Even free servers such as Epona aren’t immune to it, the greed shines brighter there actually. Everything from hoarding drops behind clan walls to players overpricing everything they get their grubby hands on. Every server is plagued with it.

One of the most prominent problems new players bring up is the lack of help from higher levels, because for whatever reason the higher the level people get the more entitled they feel they are (which is why I nickname this game Celtic Egos lol). Not saying everyone is like this, but there is a large population of higher level players that are. It’s like people forget that they too were once noobs when they first started the game.
High levels being of no help to new players is a huge problem. They already have everything they need. Can kill any boss in game. They set clan rules that you HAVE to be lvl 150+ to join or whatever. Some set up feeder clans but it's mostly just their alts and they dont log their alts much so it's just you and 2 other noobs getting almost no help for weeks on end. Not saying they never help it's just a tenth of what it used to be a couple years ago. They can blame dev's all they want but ultimately if this game fails it's because of egotistical people making the game not even fun for the rest of the server.
You say it spot on and I agree 100%. I’m glad there are others who see this. I personally help others when I can, although I’ve stopped recently after newer players who I’ve helped kept asking for more and more... I’m willing to help, not give a free ride lmao. Newer players need to understand that as well.

It’s a good feeling when you see how grateful newer players are when you give them 10 rainbow lixs, like 100 idols, and 10k gold. I’ve even given away mounts before.
Yeh i helped some players go from new to most fo the parts of dl before. They just can you me on my band and i helped where i can.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 11:57 am
by Schwing
Not sure where this idea that we don’t promote the game comes from we invest significantly in user acquisition and every week several thousand new players download the game. Naturally they all aren’t going to stick and there are points where people drop off, that we’re aware of and take measures to address however that just moves the drop off point to somewhere else, it’s a cycle.

I do think that many of you simply don’t notice these new faces as your routines mean you don’t cross paths very frequently.

Also merry Christmas folks!

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 12:09 pm
by itemfinder
Not sure where this idea that we don’t promote the game comes from we invest significantly in user acquisition and every week several thousand new players download the game. Naturally they all aren’t going to stick and there are points where people drop off, that we’re aware of and take measures to address however that just moves the drop off point to somewhere else, it’s a cycle.

I do think that many of you simply don’t notice these new faces as your routines mean you don’t cross paths very frequently.

Also merry Christmas folks!
Yes but you are loosing players. Come on admit it.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 12:37 pm
by Eragon123
Not sure where this idea that we don’t promote the game comes from we invest significantly in user acquisition and every week several thousand new players download the game. Naturally they all aren’t going to stick and there are points where people drop off, that we’re aware of and take measures to address however that just moves the drop off point to somewhere else, it’s a cycle.

I do think that many of you simply don’t notice these new faces as your routines mean you don’t cross paths very frequently.

Also merry Christmas folks!
Yes but you are loosing players. Come on admit it.
He does “admit” it, but his point is that it is a natural part of any game - players come, and players go.

A lot of users here on the forums tend to focus only on endgame players whenever they talk about “CH Players”.
“The game is dying” = less endgame players than there used to be.
“No one new joins the game” = not as many people are hitting endgame status fast enough.

The game is large, and when you only focus on the last 40 levels, you have blinders on. Of course not many people are going to make it to endgame - it requires a crazy amount of time and dedication that very few people are willing to put into a MMO, and a mobile one at that. Most servers do tend to have a decent number of lower leveled players at any time, but like Schwing says, most active endgame players don’t really venture out of carrow/tower/castle.

I would agree that a large reason why players might leave is if they feel alone - as mentioned earlier, most clans have minimum level reqs - which is great for bossing...but means that newer players can’t get into a larger and active clan. Sometimes small clans spring up that tend to attract new players, but othertimes no one wants to start one, so players get stuck soloing, which sucks - in my opinion, the best part of CH is the social aspect.

Re: My masterful plan to bring in new players

Posted: Tue Dec 24, 2019 1:32 pm
by itemfinder
Not sure where this idea that we don’t promote the game comes from we invest significantly in user acquisition and every week several thousand new players download the game. Naturally they all aren’t going to stick and there are points where people drop off, that we’re aware of and take measures to address however that just moves the drop off point to somewhere else, it’s a cycle.

I do think that many of you simply don’t notice these new faces as your routines mean you don’t cross paths very frequently.

Also merry Christmas folks!
Yes but you are loosing players. Come on admit it.
He does “admit” it, but his point is that it is a natural part of any game - players come, and players go.

A lot of users here on the forums tend to focus only on endgame players whenever they talk about “CH Players”.
“The game is dying” = less endgame players than there used to be.
“No one new joins the game” = not as many people are hitting endgame status fast enough.

The game is large, and when you only focus on the last 40 levels, you have blinders on. Of course not many people are going to make it to endgame - it requires a crazy amount of time and dedication that very few people are willing to put into a MMO, and a mobile one at that. Most servers do tend to have a decent number of lower leveled players at any time, but like Schwing says, most active endgame players don’t really venture out of carrow/tower/castle.

I would agree that a large reason why players might leave is if they feel alone - as mentioned earlier, most clans have minimum level reqs - which is great for bossing...but means that newer players can’t get into a larger and active clan. Sometimes small clans spring up that tend to attract new players, but othertimes no one wants to start one, so players get stuck soloing, which sucks - in my opinion, the best part of CH is the social aspect.
Yeh then they leave. There i think looking at it all is that there are more leaving than joining.