I disagree with a few things here. Firstly, I don't think this game is losing more than its bringing in. My clan takes in about 20 to 30 new people on the week days in a 3 to 5 hour period, and 100 to 150 new people each day Saturday and Sunday over a 12 to 18 hour daily period. This is one server, the load balance causes lowest population servers to rotate into first spot for server selection... so this amount of people coming in is both the same on each server and constant. Unless you have data proving otherwise (I consider my data close because I've been recruiting new players out of lirs now for over two months).
From the 1000s of new players who download the game and create and account only few dozens stay long enough to hit the elixir wall, And that you can see it in each server population and top 10 clans of those maybe 5 of top 10 are clan all others are new or full of new players who may never play. Every establish players may have a up to 3 alts above 120 and a few below or around lvl 100 .
Secondly, you will have to explain what you mean by "add limited competition" because I don't understand what you mean. To me, adding instances will remove competition and the long timers will go away... these are also the same people who still pay for plat. If you mean add more competition I don't get your point of how that will retain customers.
I will said again the game ATM is private server how long term players play it, it's not competition for a new player or a new clan at all, if you have read for months here forums you will see a common ground on old guard players the they don't want good items to be sold on traders,not to be gain in small groups, insteance dungeons will gear up smaller , new clans , to compete for open public raid bosses.
If the game burn rate still the same the game will never grow e to be a large game And will be private server for a few dozen players .
Lastly, end gamers want raids. They want to take 20 or 40 people to complete an objective. Dropping the bosses to 8 man only groups is no different than a comment in another post here that talks about the lvl 80 boss taking 15 min after update 3 and now taking 1 min. Soon you will be flooded with multi boxers only killing bosses, and high level soloers, which will just create more drama then already exists.
Funny thing about that , is not competition those players may log every 50 hrs or so form a big raid. Group kill the raid boss and don't play the whole game itself, usually this is common on clans the play together other games too and create a huge monoply on this game , multi-devices is a common issue on this game any heavy gamer will have multiboxes to compete for a kill do to a low population. All top clans are 30-50 players with numerous alts .
Inactive player .
En este juego , mientras tanto otros juegos se llevan mi plata.