Vulture wrote:RogerRanger wrote:While I am in favor of class based dicing there is a problem with doing this with the Garanak items. These items are not class restricted. We ran into problems with class based dicing for Garanak items in the past for this reason. What if a mage wants to add vitality with an item or a warrior wants a bit of focus?
If an item is class restricted, I am in favor of class based dicing. If the item isn't class restricted there isn't a meaningful way to determine the class dicing system.
What you're saying is that because OTM didn't place a restriction on it, we shouldn't either. OTM made a freaking sword for mages, I don't think we should be relying on them.
How come we restrict hrung braces? Because the ability/stats SUIT the class far better than any other class therefore they should roll for it. How come we restrict aggy books to casters and tridents melee classes? Because those SUIT some classes better than others.
We didn't run into any problems with this last tine around, we just ran into the same crummy arguments that a class should be able to play how they want.
A shrivewood set doesn't suit a rogue and a bladeleaf set doesn't suit a druid, ja feel?
Aggy books are for casters whether they add Nature Magic or Fire. Should we further subdivide this to druids only and mages only? You have been around long enough to know we set the dicing rules to give as many classes as possible an opportunity to dice for a drop. We do the same for Mordy books for the same reason.
Since you don't want to trust the game maker to decide the suitability of a class based item, who will decide? You?
How about this. You play the game as you like and I will play as I see fit. BTW, my ranger wears a "warrior" ring and it SUITS him just fine.